kiskInstall

AsmodiansLv 45 RangerZemurruFlawless

Sylphana

149,275 CP
AGear
  1. +10
    Enraged Kromede EarringsC 12 → S+ 57 to 66

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll HP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 28 → S+ 57 to 66

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Precision, Critical Hit or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  3. +10
    Nuakum PauldronsD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack23% a try
    2. 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack19%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack15%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 22 → S+ 55 to 67

    59 on average

    1. 1Reroll Marking Shot +1→ ideally Might or Precision14% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateB 13 → S+ 56 to 69

    62 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Enraged Kromede RingC 12 → S+ 55 to 71

    64 on average

    1. 1Reroll Defiance +1→ ideally Might, Precision or Attack18% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Attack15%
    3. 3Reroll Snare Shot +1→ ideally Might, Precision or Attack12%
    4. 4Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  7. +15
    Nuakum BootsB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Nuakum GlovesS 42 → S+ 57 to 69

    62 on average

    1. 1Reroll Evasion→ ideally Perfect Chance12% a try

    Reroll it until it lands one of these:

    Best+18
    Perfect Chance
    Good+13 to +15
    Focused Eye +1 Critical Hit
    Fine+6
    Accuracy

    Then bind it fully.

  9. +10
    Nuakum HelmS 38 → S+ 55 to 62

    58 on average

    1. 1Reroll Wind Vigor +1→ ideally Double Chance or Attack increase9% a try

    Reroll it until it lands one of these:

    Best+19
    Double Chance Attack increase
    Good+14
    Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum GreavesB 17 → S+ 62 to 69

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Attack or Perfect Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll MP→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +10
    Nuakum CloakB 19 → S+ 56 to 76

    61 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase8%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16
    Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

Arcana crafts

  1. Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Bind or enchant

Can't reach S+

Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Vigor, Compass of Magic.