kiskInstall

AsmodiansLv 45 RangerZemurruMANIFEST

torkoviski

148,019 CP
AGear
  1. +11
    Enraged Kromede EarringsB 14 → S+ 57 to 62

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +11
    Vakron GuardA 22 → S+ 57 to 58

    57 on average

    1. 1Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost25% a try
    2. 2Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Damage Boost
    Good+13
    Attack

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceA 22 → S+ 55 to 59

    58 on average

    1. 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy21% a try
    2. 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Precision Accuracy
    Good+13
    Focused Eye +1

    Then bind it fully.

  4. +12
    Nuakum BreastplateD 0 → S+ 56 to 69

    62 on average

    1. 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance21% a try
    2. 2Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance18%
    3. 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance15%
    4. 4Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +12
    Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack22% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Attack17%
    3. 3Reroll HP→ ideally Might, Precision or Attack14%
    4. 4Reroll Defense→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +12
    Nuakum PauldronsD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack21% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack17%
    3. 3Reroll Wind Vigor +1→ ideally Double Chance, Critical Damage Boost or Attack14%
    4. 4Reroll Rooting Eye +1→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +12
    Enraged Kromede RingA 28 → S+ 56 to 66

    61 on average

    1. 1Reroll Explosion Trap +1→ ideally Might, Precision or Attack14% a try
    2. 2Reroll Marking Shot +1→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  8. +12
    Nuakum GlovesS 45 → S+ 61 to 66

    63 on average

    1. 1Reroll Melee Fire +1→ ideally Attack or Perfect Chance9% a try

    Reroll it until it lands one of these:

    Best+18
    Attack Perfect Chance
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +12
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase12%
    3. 3Reroll Back Defense→ ideally Double Chance or Attack increase9%
    4. 4Reroll Wind Vigor +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  10. +15
    Nuakum BootsA 24 → S+ 61 to 69

    64 on average

    1. 1Reroll Rooting Eye +1→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Vigilant Eye +1→ ideally Attack or Perfect Chance10%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum HelmB 15 → S+ 59 to 68

    62 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +14
    Nuakum GreavesA 26 → S+ 62 to 69

    64 on average

    1. 1Reroll Front Defense→ ideally Attack increase or Perfect Chance7% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorA 22 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Compass of VigorB 16 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.