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AsmodiansLv 45 TemplarZikelSiNGUL4RiTY

Adamantini

132,241 CP
BGear
  1. +11
    Enraged Kromede EarringsS 43 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Move Speed20% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Move Speed
    Good+13 to +15
    Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  2. +11
    Vakron GuardB 21 → S+ 56 to 59

    57 on average

    1. 1Reroll Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Judgment +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceA 31 → S+ 58 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed or Precision20% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Combat Speed or Precision16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Precision
    Good+13 to +15
    Accuracy Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingS 42 → S+ 56 to 61

    58 on average

    1. 1Reroll Debilitating Smash +1→ ideally Might or Precision9% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Precision
    Good+15
    Judgment +1 Pummel +1
    Fine+14
    Punishment +1

    Then bind it fully.

  5. +10
    Vakron PauldronsD 0 → S+ 60 to 66

    62 on average

    1. 1Reroll Constitution→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Block Pain +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +11
    Gartua GlovesD 1 → S+ 59 to 66

    62 on average

    1. 1Reroll Endurance Penetration→ ideally Combat Speed, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateC 10 → S+ 55 to 62

    59 on average

    1. 1Reroll Enhance Health +1→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Ironclad Defense +1→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Fury +1
    Fine+14
    Impact Hit +1

    Then bind it fully.

  8. +11
    Enraged Kromede RingA 29 → S+ 57 to 62

    59 on average

    1. 1Reroll Defense→ ideally Might, Precision or Attack12% a try
    2. 2Reroll Block→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Vicious Strike +1

    Then bind it fully.

  9. +11
    Vakron BootsA 27 → S+ 59 to 63

    61 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Fury +18% a try
    2. 2Reroll Block Pain +1→ ideally Move Speed, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Fury +1
    Good+14
    Impact Hit +1

    Then bind it fully.

  10. +11
    Vakron GreavesB 14 → S+ 58 to 64

    60 on average

    1. 1Reroll Defense→ ideally Attack increase or Perfect Chance11% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance8%
    3. 3Reroll Punishing Benediction +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Fury +1 Attack
    Fine+12
    Insulting Roar +1

    Then bind it fully.

  11. +10
    Vakron CloakC 9 → S+ 57 to 67

    61 on average

    1. 1Reroll Accuracy→ ideally Attack increase or Double Chance9% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase or Double Chance7%
    3. 3Reroll Guarding Seal +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  12. +11
    Vakron HelmB 16 → S+ 58 to 66

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7%
    3. 3Reroll Punishing Benediction +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicC 10 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  2. +2
    Bell of VigorB 15 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  3. +3
    Mirror of VigorC 7 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  4. +2
    Parchment of VigorS 40 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1

Bind or enchant

Can't reach S+