Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 26 → S+ 56 to 6660 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed30% a try
- 2Reroll HP→ ideally Might, Precision or Move Speed23%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+13 to +15
- Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
- Fine+11
- Block
Then bind it fully.
+10Enraged Kromede NecklaceS 41 → S+ 55 to 6258 on average
- 1Reroll Punishing Benediction +1→ ideally Might, Combat Speed or Precision24% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Combat Speed Precision
- Good+13 to +15
- Accuracy Impact Hit +1 Insulting Roar +1
- Fine+10
- Block
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 58 to 7064 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack12%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Vicious Strike +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 56 to 5958 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed14% a try
- 2Reroll Block Pain +1→ ideally Might, Precision, Attack or Move Speed9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Fury +1
Then bind it fully.
+10Enraged Kromede RingA 33 → S+ 58 to 6763 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack13% a try
- 2Reroll Annihilate +1→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+10Nuakum BreastplateC 6 → S+ 55 to 6259 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Fury +1
- Fine+14
- Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsD 4 → S+ 60 to 7065 on average
- 1Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Ironclad Defense +1→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Critical Hit→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Fury +1 Impact Hit +1
- Fine+14
- Insulting Roar +1
Then bind it fully.
+10Nuakum GreavesA 28 → S+ 55 to 6359 on average
- 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Block→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance Damage Tolerance
- Good+16
- Attack
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Nuakum GlovesA 31 → S+ 61 to 6663 on average
- 1Reroll Guarding Seal +1→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack Perfect Chance
- Fine+14
- Impact Hit +1
Then bind it fully.
+10Nuakum HelmD 1 → S+ 60 to 7164 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Block Pain +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+16
- Fury +1
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum BootsA 32 → S+ 60 to 6663 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack10% a try
- 2Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 58 to 6962 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance10% a try
- 2Reroll Block→ ideally Attack increase or Double Chance8%
- 3Reroll Punishing Benediction +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Fury +1 Attack
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
+2Mirror of MagicA 22 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Bind or enchant
+1Bell of VigorS 36 → S+ 70Enchant it fully
Can't reach S+
+15Enraged Kromede SwordS 48Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Parchment of Vigor, Compass of Magic.