kiskInstall

AsmodiansLv 45 ClericZikelDragonRiders

Hoyt

132,343 CP
BGear
  1. +10
    Enraged Kromede NecklaceB 15 → S+ 56 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Might, Attack, Precision, Critical Hit or Accuracy28% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack, Precision, Critical Hit or Accuracy22%
    3. 3Reroll Block→ ideally Might, Attack, Precision, Critical Hit or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +10
    Vakron GuardC 10 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
    2. 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
    3. 3Reroll Radiant Recovery +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsB 12 → S+ 56 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingD 1 → S+ 55 to 72

    64 on average

    1. 1Reroll MP→ ideally Might or Precision19% a try
    2. 2Reroll Flight Power→ ideally Might or Precision15%
    3. 3Reroll HP→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingD 4 → S+ 55 to 72

    64 on average

    1. 1Reroll Intelligence→ ideally Might or Precision17% a try
    2. 2Reroll Chain of Torment +1→ ideally Might or Precision14%
    3. 3Reroll Accuracy→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Nuakum GlovesC 7 → S+ 56 to 67

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack13% a try
    2. 2Reroll MP→ ideally Combat Speed or Attack10%
    3. 3Reroll Constitution→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  7. +10
    Vakron BreastplateB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsB 16 → S+ 57 to 72

    67 on average

    1. 1Reroll Defense→ ideally Move Speed or Attack12% a try
    2. 2Reroll Block→ ideally Move Speed or Attack9%
    3. 3Reroll Heal Block +1→ ideally Move Speed or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  9. +10
    Nuakum GreavesD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +15
    Nuakum CloakB 22 → S+ 57 to 74

    65 on average

    1. 1Reroll Dexterity→ ideally Attack increase12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase9%
    3. 3Reroll Critical Hit→ ideally Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Attack increase
    Good+18
    Attack
    Fine+8 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance

    Then bind it fully.

  11. +10
    Nuakum PauldronsB 20 → S+ 56 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Critical Damage Boost or Double Chance9% a try
    2. 2Reroll Heal Block +1→ ideally Critical Damage Boost or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum HelmC 6 → S+ 59 to 70

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  2. Chalice of VigorB 21 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+