Rerolls
How we plan
+10Up nextEnraged Kromede EarringsD 1 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy32% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceB 15 → S+ 56 to 6561 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision, Critical Hit or Accuracy28% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision, Critical Hit or Accuracy22%
- 3Reroll Block→ ideally Might, Attack, Precision, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GuardC 10 → S+ 55 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Radiant Recovery +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede EarringsB 12 → S+ 56 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
- 3Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingD 1 → S+ 55 to 7264 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll Flight Power→ ideally Might or Precision15%
- 3Reroll HP→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede RingD 4 → S+ 55 to 7264 on average
- 1Reroll Intelligence→ ideally Might or Precision17% a try
- 2Reroll Chain of Torment +1→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum GlovesC 7 → S+ 56 to 6762 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack13% a try
- 2Reroll MP→ ideally Combat Speed or Attack10%
- 3Reroll Constitution→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 57 to 6761 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Nuakum BootsB 16 → S+ 57 to 7267 on average
- 1Reroll Defense→ ideally Move Speed or Attack12% a try
- 2Reroll Block→ ideally Move Speed or Attack9%
- 3Reroll Heal Block +1→ ideally Move Speed or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 60 to 7164 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+15Nuakum CloakB 22 → S+ 57 to 7465 on average
- 1Reroll Dexterity→ ideally Attack increase12% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase9%
- 3Reroll Critical Hit→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Attack increase
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+10Nuakum PauldronsB 20 → S+ 56 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Critical Damage Boost or Double Chance9% a try
- 2Reroll Heal Block +1→ ideally Critical Damage Boost or Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmC 6 → S+ 59 to 7063 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Mirror of VigorB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Chalice of VigorB 21 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bind or enchant
Bell of VigorA 34 → S+ 60Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerS 38Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 12:02 UTC. Their page looks them up again when it's opened in a browser.