kiskInstall

AsmodiansLv 45 SpiritmasterZikelImbalidos

Kuroi99

138,491 CP
BGear
  1. +10
    Enraged Kromede EarringsC 11 → S+ 57 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed28% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed23%
    3. 3Reroll Revitalization Contract +1→ ideally Might, Precision, Attack or Move Speed19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13 to +15
    Accuracy Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 23 → S+ 57 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13 to +15
    Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingC 12 → S+ 56 to 69

    63 on average

    1. 1Reroll Flight Power→ ideally Might or Precision15% a try
    2. 2Reroll Evasion→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+15 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
    Fine+11 to +14
    Cold Shock +1 Jointstrike: Curse +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingC 6 → S+ 59 to 69

    65 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Block→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+15 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
    Fine+14
    Cold Shock +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateD 1 → S+ 61 to 69

    65 on average

    1. 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack Perfect Chance
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  6. +10
    Nuakum GlovesD 1 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Combat Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Perfect Chance or Attack11%
    3. 3Reroll Status Effect Resist→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Corrode +1→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Perfect Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  7. +10
    Nuakum GreavesD 0 → S+ 61 to 68

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +15
    Attack Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  8. +10
    Nuakum PauldronsB 13 → S+ 57 to 62

    59 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  9. +10
    Nuakum BootsB 12 → S+ 61 to 69

    64 on average

    1. 1Reroll Block→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll HP→ ideally Move Speed or Perfect Chance8%
    3. 3Reroll Revitalization Contract +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Move Speed Perfect Chance
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  10. +10
    Nuakum HelmD 1 → S+ 61 to 70

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Spirit Communion +1→ ideally Attack increase, Double Chance or Attack7%
    4. 4Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  11. +10
    Nuakum CloakB 18 → S+ 58 to 72

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Accuracy→ ideally Attack increase or Double Chance8%
    3. 3Reroll Spirit Revitalization +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Double Chance
    Good+15 to +17
    Spirit Strike +1 Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

Arcana crafts

  1. +1
    Chalice of VigorC 6 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
  2. Mirror of VigorA 22 → S+ 63Craft a Unique withMental Focus +1 Corrode +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.