CGear
Rerolls
How we plan
+12Up nextAulamus StaffC 12 → S+ 56 to 6057 on average
- 1Front Attack29% a try
- 2HP23%
- 5Gust Rampage +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 3MP20% a try
- 8HP15%
- 13Defiance +111%
- 18Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingC 6 → S+ 58 to 6562 on average
- 4Block19% a try
- 9Defense14%
- 14Critical Hit Resist11%
- 21Impactful Crush +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 6Evasion15% a try
- 11Critical Hit Resist12%
- 16MP9%
- 20HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesD 5 → S+ 60 to 6562 on average
- 7Dexterity15% a try
- 12Critical Damage Defense12%
- 17Critical Hit Resist9%
- 22Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceA 31 → S+ 55 to 5857 on average
- 10Natural HP Regen14% a try
- 23Critical Hit10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsA 29 → S+ 60 to 6362 on average
- 15Critical Hit Resist9% a try
- 19Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
Can't reach S+
+12Spiritforged GuardC 6Its lines are fixed.
+5Liberator BreastplateD 0Its lines are fixed.
+5Divine Canyon GreavesB 14Its best rolls fall short.
+5Divine Canyon HelmA 28Its best rolls fall short.
+5Divine Canyon CloakB 17Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.