kiskInstall

AsmodiansLv 45 ClericZikelSiNGUL4RiTY

Moltisanti

156,508 CP
AGear
  1. +15
    Splendent Dark Dragon Lord MaceS 47 → S+ 60 to 62

    61 on average

    1. 1Reroll HP→ ideally Precision, Damage Boost or Multi-hit Chance22% a try

    Reroll it until it lands one of these:

    Best+15
    Precision Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsB 16 → S+ 56 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy25% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll MP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsB 12 → S+ 56 to 66

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy25% a try
    2. 2Reroll MP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll Block→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +12
    Enraged Kromede RingS 45 → S+ 55 to 66

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Precision17% a try

    Reroll it until it lands one of these:

    Best+20
    Precision
    Good+16
    Attack
    Fine+10 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1 Light of Regeneration +1

    Then bind it fully.

  5. +10
    Aulamus RingB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision12%
    3. 3Reroll HP→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  6. +12
    Enraged Kromede NecklaceA 30 → S+ 59 to 60

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Precision or Accuracy17% a try
    2. 2Reroll Warm Benediction +1→ ideally Might, Combat Speed, Attack, Precision or Accuracy12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Accuracy

    Then bind it fully.

  7. +12
    Nuakum BreastplateD 0 → S+ 58 to 71

    64 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll MP→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  8. +12
    Nuakum GlovesB 16 → S+ 56 to 73

    62 on average

    1. 1Reroll Defense→ ideally Combat Speed or Attack14% a try
    2. 2Reroll Evasion→ ideally Combat Speed or Attack11%
    3. 3Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Critical Hit

    Then bind it fully.

  9. +12
    Nuakum PauldronsC 8 → S+ 56 to 66

    60 on average

    1. 1Reroll Endurance Penetration→ ideally Critical Damage Boost, Double Chance or Attack11% a try
    2. 2Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Heal Block +1→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +12
    Nuakum GreavesB 13 → S+ 60 to 67

    63 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. +12
    Nuakum BootsB 16 → S+ 57 to 72

    65 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack10% a try
    2. 2Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack8%
    3. 3Reroll Healing Enhancement +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Earth's Grace +1 Defense increase

    Then bind it fully.

  12. +12
    Nuakum HelmB 17 → S+ 59 to 69

    62 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  13. +12
    Nuakum CloakD 3 → S+ 56 to 63

    57 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +4
    Chalice of VigorA 34 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +4
    Compass of MagicS 46 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +4
    Mirror of VigorS 45 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+

Already S+: Parchment of Vigor, Bell of Magic.