kiskInstall

AsmodiansLv 45 ClericZikelFISHERPRICE

Nyiém

114,420 CP
CGear
  1. +12
    Berk RingD 2 → S+ 55 to 67

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision20% a try
    2. 2Reroll Flight Power→ ideally Might or Precision15%
    3. 3Reroll HP→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  2. +13
    Aulamus NecklaceB 12 → S+ 57 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision or Accuracy18% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Accuracy13%
    3. 3Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Accuracy

    Then bind it fully.

  3. +15
    Nuakum GlovesD 5 → S+ 56 to 73

    63 on average

    1. 1Reroll Back Defense→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack14%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack10%
    4. 4Reroll Accuracy→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  4. +15
    Nuakum BreastplateB 13 → S+ 56 to 71

    63 on average

    1. 1Reroll Block→ ideally Damage Boost or Perfect Chance14% a try
    2. 2Reroll Survival Willpower +1→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Heal Block +1→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  5. +15
    Nuakum BootsD 0 → S+ 57 to 72

    66 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Block→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  6. +15
    Nuakum HelmD 2 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +15
    Nuakum GreavesD 3 → S+ 60 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +15
    Nuakum PauldronsB 18 → S+ 56 to 67

    61 on average

    1. 1Reroll Front Defense→ ideally Critical Damage Boost or Double Chance9% a try
    2. 2Reroll HP→ ideally Critical Damage Boost or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +14
    Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll HP→ ideally Double Chance or Attack increase5%
    4. 4Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +13
    Berk EarringsC 11 → S+ 56 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack18% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack12%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Precision or Attack8%
    4. 4Reroll Healing Enhancement +1→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  11. +12
    Berk EarringsA 25 → S+ 56 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack12% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack7%
    3. 3Reroll Empyrean Lord's Grace +1→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 10 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Mirror of VigorB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  3. Compass of MagicA 23 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+