kiskInstall

AsmodiansLv 45 RangerZikelImbalidos

Pezorang

98,130 CP
CGear
  1. +12
    Aulamus EarringsB 14 → S+ 56 to 61

    59 on average

    1. 1Reroll Block→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
    2. 2Reroll Defense→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Rooting Eye +1→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceC 10 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy or Precision23% a try
    2. 2Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy or Precision18%
    3. 3Reroll Evasion→ ideally Combat Speed, Attack, Critical Hit, Accuracy or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +11
    Berk RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might or Precision22% a try
    2. 2Reroll MP→ ideally Might or Precision18%
    3. 3Reroll Evasion→ ideally Might or Precision14%
    4. 4Reroll HP→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +15
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Aulamus RingB 13 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  5. +15
    Vakron PauldronsD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  6. +13
    Vakron BreastplateD 0 → S+ 58 to 64

    61 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll MP→ ideally Attack, Damage Boost or Perfect Chance10%
    4. 4Reroll Unyielding Resolve +1→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +11
    Vakron GlovesD 0 → S+ 58 to 65

    61 on average

    1. 1Reroll Block→ ideally Attack, Combat Speed or Perfect Chance17% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance13%
    3. 3Reroll Vigilant Eye +1→ ideally Attack, Combat Speed or Perfect Chance10%
    4. 4Reroll Unyielding Resolve +1→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +12
    Vakron BootsB 15 → S+ 57 to 65

    60 on average

    1. 1Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  9. +15
    Vakron HelmD 2 → S+ 56 to 66

    59 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  10. +12
    Nuakum GreavesD 2 → S+ 61 to 69

    64 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +12
    Vakron CloakD 0 → S+ 68 to 71

    69 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 7 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Mirror of VigorD 2 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Parchment of MagicA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  5. Bell of MagicA 25 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+