kiskInstall

AsmodiansLv 45 GladiatorZikel

Shinutetsu

125,863 CP
AGear
  1. +10
    Enraged Kromede NecklaceA 31 → S+ 55 to 66

    60 on average

    1. 1Reroll MP→ ideally Might, Attack or Precision22% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Attack or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
    Fine+11
    Accuracy

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsS 43 → S+ 56 to 62

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Move Speed or Precision19% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Might Move Speed Precision
    Good+14
    Attack Preparation +1 Impact Hit +1
    Fine+12 to +14
    Murderous Burst +1 Accuracy

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsD 0 → S+ 55 to 71

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision24% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Precision20%
    3. 3Reroll MP→ ideally Might, Attack, Move Speed or Precision15%
    4. 4Reroll HP→ ideally Might, Attack, Move Speed or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

  4. +10
    Bakarma BreastplateD 0 → S+ 55 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
    2. 2Reroll Block→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
    3. 3Reroll MP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    4. 4Reroll Blood Absorption +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Vakron BootsD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  6. +10
    Vakron GlovesD 1 → S+ 58 to 67

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  7. +10
    Enraged Kromede RingA 29 → S+ 56 to 65

    59 on average

    1. 1Reroll HP→ ideally Might or Precision11% a try
    2. 2Reroll Block→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  8. +10
    Gartua PauldronsA 29 → S+ 58 to 65

    61 on average

    1. 1Reroll Defense→ ideally Double Chance or Critical Damage Boost11% a try
    2. 2Reroll Dexterity→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  9. +10
    Enraged Kromede RingA 33 → S+ 58 to 63

    61 on average

    1. 1Reroll Block→ ideally Might, Attack or Precision11% a try
    2. 2Reroll Leaping Slam +1→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Fine+14
    Ruinous Blow +1

    Then bind it fully.

  10. +10
    Vakron HelmD 3 → S+ 57 to 66

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  11. +10
    Vakron GreavesB 13 → S+ 57 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase or Perfect Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance8%
    3. 3Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  12. +10
    Vakron CloakB 16 → S+ 64 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase5%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Mirror of VigorS 43 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  2. +3
    Compass of MagicS 40 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. +3
    Bell of MagicS 49 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.