Rerolls
How we plan
+15Up nextNuakum GuardS 46 → S+ 60 to 6261 on average
- 1Reroll Hellfire +1→ ideally Weapon Damage Boost, Combat Speed or Damage Boost16% a try
Reroll it until it lands one of these:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost
- Good+14
- Attack
Then bind it fully.
+12Enraged Kromede EarringsA 26 → S+ 55 to 6563 on average
- 1Reroll Revitalization Contract +1→ ideally Precision, Accuracy, Critical Hit or Move Speed20% a try
- 2Reroll HP→ ideally Precision, Accuracy, Critical Hit or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
- Fine+10
- Fire Mark +1
Then bind it fully.
+12Enraged Kromede NecklaceC 11 → S+ 60 to 6462 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision21% a try
- 2Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision16%
- 3Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Enraged Kromede RingA 30 → S+ 57 to 6861 on average
- 1Reroll Block→ ideally Might or Precision17% a try
- 2Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+12Nuakum PauldronsB 14 → S+ 60 to 6862 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
- Fine+13
- Accuracy
Then bind it fully.
+12Nuakum BreastplateD 2 → S+ 59 to 6963 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+13Enraged Kromede RingS 52 → S+ 59 to 7064 on average
- 1Reroll Critical Hit→ ideally Precision13% a try
Reroll it until it lands one of these:
- Best+19
- Precision
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+10Aulamus EarringsA 35 → S+ 57 to 5858 on average
- 1Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed17% a try
- 2Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
Then bind it fully.
+15Nuakum GlovesS 46 → S+ 59 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance9% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Attack Perfect Chance
- Fine+14
- Critical Hit
Then bind it fully.
+10Nuakum BootsA 30 → S+ 58 to 6761 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Fine+11
- Accuracy
Then bind it fully.
+12Nuakum HelmC 7 → S+ 59 to 7162 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Attack increase15% a try
- 2Reroll Fire Mark +1→ ideally Attack, Double Chance or Attack increase12%
- 3Reroll Constitution→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll Endurance→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+12Nuakum GreavesA 29 → S+ 59 to 6060 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9% a try
- 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
+12Nuakum CloakB 17 → S+ 59 to 6059 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
+2Bell of MagicA 29 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
+3Compass of VigorS 50 → S+ 65Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Spellbook, Chalice of Vigor, Parchment of Magic, Mirror of Vigor.