Rerolls
How we plan
+11Up nextAulamus GreatswordD 0 → S+ 55 to 6057 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision37% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision31%
- 3Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision25%
- 4Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus EarringsS 41 → S+ 58 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might or Move Speed19% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+11 to +12
- Identify Weakness +1 Accuracy
Then bind it fully.
+10Enraged Kromede EarringsD 0 → S+ 55 to 7163 on average
- 1Reroll Evasion→ ideally Might, Attack, Move Speed or Precision23% a try
- 2Reroll MP→ ideally Might, Attack, Move Speed or Precision19%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision14%
- 4Reroll Survival Willpower +1→ ideally Might, Attack, Move Speed or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Nuakum PauldronsB 18 → S+ 60 to 6964 on average
- 1Reroll Constitution→ ideally Double Chance or Attack14% a try
- 2Reroll Defense→ ideally Double Chance or Attack11%
- 3Reroll Evasion→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum BootsD 1 → S+ 58 to 7164 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance12%
- 3Reroll HP→ ideally Move Speed or Perfect Chance9%
- 4Reroll Accuracy→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+12Enraged Kromede RingC 8 → S+ 61 to 7167 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision16% a try
- 2Reroll Ankle Slice +1→ ideally Might, Attack or Precision12%
- 3Reroll Natural HP Regen→ ideally Might, Attack or Precision9%
- 4Reroll Keen Strike +1→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+12Nuakum BreastplateS 39 → S+ 55 to 7062 on average
- 1Reroll HP→ ideally Perfect Chance13% a try
- 2Reroll Critical Hit→ ideally Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+5 to +13
- Impact Hit +1 Attack Preparation +1 Identify Weakness +1
Then bind it fully.
+13Nuakum GreavesB 16 → S+ 62 to 6965 on average
- 1Reroll Critical Hit→ ideally Perfect Chance, Damage Tolerance or Attack12% a try
- 2Reroll Block→ ideally Perfect Chance, Damage Tolerance or Attack9%
- 3Reroll Blood Absorption +1→ ideally Perfect Chance, Damage Tolerance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Damage Tolerance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+15Nuakum HelmB 13 → S+ 56 to 7161 on average
- 1Reroll HP→ ideally Double Chance or Attack increase12% a try
- 2Reroll Critical Hit→ ideally Double Chance or Attack increase9%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus RingB 21 → S+ 60 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack14% a try
- 2Reroll Block→ ideally Might, Precision or Attack9%
- 3Reroll Leaping Slam +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+12Enraged Kromede NecklaceS 53 → S+ 57 to 6360 on average
- 1Reroll Critical Hit→ ideally Combat Speed or Precision16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+11
- Identify Weakness +1
Then bind it fully.
+15Nuakum CloakC 9 → S+ 66 to 7368 on average
- 1Reroll Critical Hit→ ideally Double Chance or Attack increase7% a try
- 2Reroll HP→ ideally Double Chance or Attack increase5%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
Bind or enchant
Parchment of VigorA 32 → S+ 72Enchant it fully
Compass of MagicA 33 → S+ 73Enchant it fully
Bell of VigorA 26 → S+ 59Enchant it fully
Mirror of VigorA 32 → S+ 66Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Nuakum Gloves, Chalice of Vigor.