kiskInstall

ElyosLv 45 ClericArielLastSD

ChalkOutline

137,391 CP
BGear
  1. +15
    Aulamus MaceA 30 → S+ 56 to 59

    58 on average

    1. 1Reroll Accuracy→ ideally Might, Precision, Combat Speed or Multi-hit Chance28% a try
    2. 2Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed or Multi-hit Chance22%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsB 18 → S+ 56 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Block→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsB 16 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit18%
    3. 3Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +12
    Enraged Kromede NecklaceB 16 → S+ 59 to 64

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision or Accuracy21% a try
    2. 2Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision or Accuracy15%
    3. 3Reroll HP→ ideally Might, Combat Speed, Attack, Precision or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  5. +12
    Nuakum PauldronsD 0 → S+ 58 to 71

    63 on average

    1. 1Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +12
    Nuakum BreastplateB 15 → S+ 58 to 71

    63 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +12
    Nuakum GlovesC 11 → S+ 58 to 73

    64 on average

    1. 1Reroll Endurance Penetration→ ideally Combat Speed13% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed10%
    3. 3Reroll HP→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  8. +12
    Enraged Kromede RingA 24 → S+ 55 to 71

    63 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision14% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision11%
    3. 3Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  9. +12
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +12
    Nuakum BootsB 16 → S+ 57 to 67

    61 on average

    1. 1Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Attack11% a try
    2. 2Reroll Warm Benediction +1→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +12
    Nuakum GreavesD 1 → S+ 60 to 71

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +12
    Enraged Kromede RingS 47 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision9% a try

    Reroll it until it lands one of these:

    Best+20 to +21
    Might Precision
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  13. +12
    Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 12 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +3
    Compass of VigorS 48 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Magic, Bell of Vigor.