Rerolls
How we plan
+10Up nextVakron GuardB 12 → S+ 55 to 5656 on average
- 1Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision29% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision23%
- 3Reroll Overhead Slam +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
Then bind it fully.
+4Enraged Kromede NecklaceA 24 → S+ 57 to 6961 on average
- 1Reroll Evasion→ ideally Combat Speed or Precision22% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+11
- Accuracy Identify Weakness +1
Then bind it fully.
+2Enraged Kromede EarringsD 0 → S+ 55 to 7163 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision22% a try
- 2Reroll Evasion→ ideally Might, Attack, Move Speed or Precision18%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision14%
- 4Reroll Destructive Impulse +1→ ideally Might, Attack, Move Speed or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+2Enraged Kromede EarringsB 15 → S+ 55 to 6762 on average
- 1Reroll Evasion→ ideally Might, Attack, Move Speed or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision16%
- 3Reroll Block→ ideally Might, Attack, Move Speed or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Gartua PauldronsB 16 → S+ 58 to 6662 on average
- 1Reroll Back Defense→ ideally Attack or Critical Damage Boost16% a try
- 2Reroll Block→ ideally Attack or Critical Damage Boost13%
- 3Reroll Natural MP Regen→ ideally Attack or Critical Damage Boost10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+15Vakron BreastplateB 15 → S+ 58 to 6662 on average
- 1Reroll Constitution→ ideally Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Vakron GlovesD 1 → S+ 58 to 6762 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Block→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Identify Weakness +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Aulamus RingD 3 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack12%
- 3Reroll Defense→ ideally Might, Precision or Attack8%
- 4Reroll Rush Strike +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
Vakron BootsD 2 → S+ 58 to 6762 on average
- 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Identify Weakness +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Argo RingC 6 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Ankle Slice +1→ ideally Might, Precision or Attack12%
- 3Reroll HP→ ideally Might, Precision or Attack9%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+13Vakron HelmB 13 → S+ 57 to 6359 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+12Vakron GreavesA 26 → S+ 59 to 6461 on average
- 1Reroll Willpower→ ideally Perfect Chance or Damage Tolerance8% a try
- 2Reroll MP→ ideally Perfect Chance or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Damage Tolerance
- Good+12 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+6Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Critical Hit→ ideally Double Chance or Attack increase11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Front Defense→ ideally Double Chance or Attack increase5%
- 4Reroll Survival Stance +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Mirror of MagicB 21 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+2Chalice of VigorA 23 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Bell of MagicA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Compass of VigorB 18 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Parchment of VigorB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Can't reach S+
+15Enraged Kromede ClaymoreS 47Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+9Pilgrim BraceletD 0Its lines are fixed.