Rerolls
How we plan
+11Up nextEnraged Kromede EarringsS 37 → S+ 57 to 6260 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit or Accuracy18% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+15Nuakum GuardS 39 → S+ 60 to 6362 on average
- 1Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Damage Boost or Precision19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+11Enraged Kromede NecklaceA 26 → S+ 56 to 6461 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Attack, Precision or Critical Hit20% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Critical Hit16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Enraged Kromede EarringsS 36 → S+ 56 to 6259 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Accuracy22% a try
- 2Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+15Enraged Kromede RingA 28 → S+ 55 to 6962 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
- 2Reroll Block→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Bolt +1
Then bind it fully.
+15Enraged Kromede RingA 28 → S+ 55 to 6961 on average
- 1Reroll Evasion→ ideally Might or Precision13% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+11Nuakum BreastplateD 0 → S+ 58 to 7164 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll HP→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+12Nuakum PauldronsA 33 → S+ 59 to 7164 on average
- 1Reroll Perfect Resist→ ideally Critical Damage Boost or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum GlovesA 35 → S+ 57 to 7366 on average
- 1Reroll Status Effect Resist→ ideally Attack13% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack
- Good+15
- Earth's Grace +1
- Fine+9 to +15
- Empyrean Lord's Grace +1 Critical Hit Defense increase
Then bind it fully.
+11Nuakum BootsB 14 → S+ 57 to 7265 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack11% a try
- 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack8%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Defense increase
Then bind it fully.
+11Nuakum GreavesD 3 → S+ 60 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum HelmB 14 → S+ 59 to 6962 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+15Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase11% a try
- 2Reroll Constitution→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5%
- 4Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bind or enchant
+3Bell of MagicS 50 → S+ 68Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Mace, Chalice of Vigor, Parchment of Vigor, Compass of Vigor, Mirror of Vigor.