Rerolls
How we plan
+12Up nextEnraged Kromede EarringsD 0 → S+ 57 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed32% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 4Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+12Enraged Kromede EarringsC 8 → S+ 55 to 5756 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
- 3Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+10Nuakum PauldronsB 19 → S+ 55 to 6760 on average
- 1Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Enraged Kromede RingC 8 → S+ 55 to 7164 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack22% a try
- 2Reroll Defense→ ideally Might, Precision or Attack17%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack14%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum BreastplateB 15 → S+ 56 to 6561 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Unyielding Resolve +1→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+12Enraged Kromede RingC 8 → S+ 55 to 7164 on average
- 1Reroll Marking Shot +1→ ideally Might, Precision or Attack19% a try
- 2Reroll Defiance +1→ ideally Might, Precision or Attack16%
- 3Reroll Defense→ ideally Might, Precision or Attack13%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum BootsB 16 → S+ 61 to 6964 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmB 17 → S+ 60 to 7164 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack14% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance or Attack10%
- 3Reroll Constitution→ ideally Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 18 → S+ 58 to 7663 on average
- 1Reroll Front Defense→ ideally Double Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance11%
- 3Reroll Accuracy→ ideally Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesA 26 → S+ 61 to 6965 on average
- 1Reroll Vigilant Eye +1→ ideally Attack increase or Damage Tolerance8% a try
- 2Reroll Rooting Eye +1→ ideally Attack increase or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+3Compass of MagicB 19 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bind or enchant
+3Chalice of VigorS 51 → S+ 64Enchant it fully
+3Parchment of MagicS 50 → S+ 67Enchant it fully
+2Mirror of VigorS 47 → S+ 72Enchant it fully
Can't reach S+
+15Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Bow, Nuakum Gloves, Enraged Kromede Necklace, Bell of Magic.
Their gear as kisk last fetched it, at 2026-11-01 22:55 UTC. Their page looks them up again when it's opened in a browser.