Rerolls
How we plan
+15Up nextNuakum GuardB 14 → S+ 61 to 6462 on average
- 1Reroll Accuracy→ ideally Damage Boost, Weapon Damage Boost, Multi-hit Chance, Might or Precision31% a try
- 2Reroll Block→ ideally Damage Boost, Weapon Damage Boost, Multi-hit Chance, Might or Precision25%
- 3Reroll Heart Gore +1→ ideally Damage Boost, Weapon Damage Boost, Multi-hit Chance, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Boost Weapon Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+11Enraged Kromede EarringsD 0 → S+ 55 to 7062 on average
- 1Reroll Evasion→ ideally Might, Attack, Move Speed or Precision29% a try
- 2Reroll Block→ ideally Might, Attack, Move Speed or Precision25%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Precision20%
- 4Reroll Defense→ ideally Might, Attack, Move Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Enraged Kromede NecklaceB 17 → S+ 57 to 6862 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision27% a try
- 2Reroll Block→ ideally Might, Attack or Precision22%
- 3Reroll Natural HP Regen→ ideally Might, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+11Enraged Kromede EarringsB 13 → S+ 59 to 7062 on average
- 1Reroll Flight Power→ ideally Might, Move Speed or Precision23% a try
- 2Reroll Block→ ideally Might, Move Speed or Precision19%
- 3Reroll Critical Hit Resist→ ideally Might, Move Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum PauldronsB 15 → S+ 57 to 6963 on average
- 1Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Defense Break +1→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateB 14 → S+ 57 to 6461 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Apply Poison +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Impact Hit +1
Then bind it fully.
+10Nuakum BootsB 16 → S+ 56 to 6962 on average
- 1Reroll Dexterity→ ideally Perfect Chance or Attack14% a try
- 2Reroll Evasion→ ideally Perfect Chance or Attack11%
- 3Reroll Natural MP Regen→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+9 to +13
- Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede RingA 23 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision12% a try
- 2Reroll Evasion→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Insignia Explosion +1
Then bind it fully.
+13Aulamus RingB 20 → S+ 59 to 6562 on average
- 1Reroll Flash Slice +1→ ideally Might, Precision or Attack15% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Shadowstrike +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Savage Roar +1
Then bind it fully.
+10Nuakum GlovesB 15 → S+ 61 to 6864 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Rear Smite +1
- Fine+14
- Exploit Weakness +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Endurance→ ideally Attack increase or Double Chance13% a try
- 2Reroll Constitution→ ideally Attack increase or Double Chance10%
- 3Reroll Critical Hit Resist→ ideally Attack increase or Double Chance8%
- 4Reroll MP→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Nuakum GreavesA 28 → S+ 61 to 6462 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8% a try
- 2Reroll Heightened Sixth Sense +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Damage Tolerance Perfect Chance Attack
Then bind it fully.
+10Nuakum HelmA 23 → S+ 56 to 6057 on average
- 1Reroll Block→ ideally Attack increase, Double Chance or Attack8% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1
Then bind it fully.
Arcana crafts
+2Bell of MagicA 28 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Bind or enchant
+3Compass of VigorS 47 → S+ 59Enchant it fully
+2Mirror of VigorS 48 → S+ 70Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Dagger, Chalice of Vigor, Parchment of Vigor.