Rerolls
How we plan
+10Up nextNuakum GuardA 31 → S+ 61 to 6362 on average
- 1Reroll Deadshot +1→ ideally Weapon Damage Boost, Combat Speed, Might or Precision25% a try
- 2Reroll Gale Arrow +1→ ideally Weapon Damage Boost, Combat Speed, Might or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Might Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy28% a try
- 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy22%
- 3Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede EarringsB 14 → S+ 57 to 6662 on average
- 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
- 3Reroll Intelligence→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede EarringsS 38 → S+ 57 to 6260 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Accuracy or Move Speed17% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7163 on average
- 1Reroll Block→ ideally Might, Precision or Attack19% a try
- 2Reroll MP→ ideally Might, Precision or Attack15%
- 3Reroll HP→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Enraged Kromede RingA 26 → S+ 56 to 7160 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision18% a try
- 2Reroll Defense→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsA 28 → S+ 57 to 6561 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack14% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateA 33 → S+ 60 to 6963 on average
- 1Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Constitution→ ideally Damage Boost or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum GlovesA 28 → S+ 60 to 6462 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1
Then bind it fully.
+10Nuakum GreavesB 15 → S+ 61 to 6964 on average
- 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Attack12% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Attack9%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BootsA 29 → S+ 60 to 6963 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Evasion→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmB 17 → S+ 59 to 7062 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack9%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+15
- Focused Eye +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 21 → S+ 56 to 6358 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll Melee Fire +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+15
- Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bell of VigorB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+2Chalice of VigorA 29 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
+1Mirror of MagicA 24 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Parchment of MagicA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Can't reach S+
+15Enraged Kromede LongbowA 25Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.