kiskInstall

AsmodiansLv 45 ClericIsraphelReaperS

Kaelis

140,193 CP
AGear
  1. +15
    Nuakum GuardA 27 → S+ 60 to 63

    61 on average

    1. 1Reroll Healing Light +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might23% a try
    2. 2Reroll Lightning Strike Scattershot +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Weapon Damage Boost Damage Boost Multi-hit Chance Might
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit25% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
    3. 3Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
    4. 4Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 14 → S+ 57 to 72

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision14% a try
    2. 2Reroll Flight Power→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +11
    Nuakum BreastplateD 1 → S+ 58 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Radiant Benediction +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  5. +10
    Nuakum PauldronsD 2 → S+ 58 to 71

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack13%
    3. 3Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Enraged Kromede RingA 25 → S+ 55 to 66

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision12% a try
    2. 2Reroll Block→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1

    Then bind it fully.

  7. +10
    Nuakum GlovesB 17 → S+ 56 to 73

    62 on average

    1. 1Reroll Defense→ ideally Combat Speed or Attack14% a try
    2. 2Reroll Immortal Veil +1→ ideally Combat Speed or Attack10%
    3. 3Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsD 2 → S+ 57 to 72

    66 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Move Speed, Perfect Chance or Attack10%
    3. 3Reroll Heal Block +1→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Healing Enhancement +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  9. +10
    Nuakum GreavesB 13 → S+ 60 to 67

    63 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  10. +11
    Nuakum HelmB 18 → S+ 59 to 69

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  11. +11
    Nuakum CloakB 17 → S+ 57 to 60

    57 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorA 29 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +4
    Compass of VigorS 49 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+

Already S+: Bell of Vigor.