Rerolls
How we plan
+12Up nextEnraged Kromede EarringsA 26 → S+ 57 to 6260 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
- 2Reroll HP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+12Enraged Kromede EarringsS 48 → S+ 56 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Accuracy19% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+12Enraged Kromede NecklaceS 37 → S+ 55 to 5655 on average
- 1Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy17% a try
Reroll it until it lands one of these:
- Best+16
- Critical Hit Might Combat Speed Precision Accuracy
Then bind it fully.
+12Nuakum BreastplateD 2 → S+ 56 to 6962 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance22% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance18%
- 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance14%
- 4Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Enraged Kromede RingS 41 → S+ 56 to 7163 on average
- 1Reroll Marking Shot +1→ ideally Might19% a try
- 2Reroll Accuracy→ ideally Might16%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Fine+8 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit Burst Arrow +1
Then bind it fully.
+12Nuakum PauldronsB 18 → S+ 55 to 6961 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack14%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Nuakum BootsB 15 → S+ 60 to 6963 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 5 → S+ 56 to 6559 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+15
- Hunter's Resolve +1
Then bind it fully.
+12Nuakum HelmD 3 → S+ 59 to 7163 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Endurance→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+12Nuakum GlovesS 40 → S+ 56 to 6960 on average
- 1Reroll Concentrated Fire +1→ ideally Perfect Chance14% a try
- 2Reroll Hunter's Soul +1→ ideally Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+13 to +15
- Focused Eye +1 Hunter's Resolve +1 Critical Hit
- Fine+6
- Accuracy
Then bind it fully.
+12Nuakum GreavesD 1 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Wind Vigor +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Rooting Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingS 49 → S+ 57 to 6660 on average
- 1Reroll Burst Arrow +1→ ideally Might or Precision14% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+10 to +14
- Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
Bind or enchant
+4Bell of VigorS 54 → S+ 61Enchant it fully
+4Mirror of MagicS 53 → S+ 60Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowS 45Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Guard, Chalice of Vigor, Parchment of Vigor, Compass of Vigor.