Rerolls
How we plan
+11Up nextEnraged Kromede NecklaceB 16 → S+ 57 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision32% a try
- 2Reroll Evasion→ ideally Might, Attack or Precision27%
- 3Reroll Block→ ideally Might, Attack or Precision22%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14 to +15
- Spirit Strike +1 Accuracy Mental Focus +1 Critical Hit Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+11Enraged Kromede EarringsB 13 → S+ 59 to 6862 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed31% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Move Speed25%
- 3Reroll HP→ ideally Might, Precision or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+11Enraged Kromede EarringsB 12 → S+ 59 to 6862 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed31% a try
- 2Reroll Block→ ideally Might, Precision or Move Speed25%
- 3Reroll MP→ ideally Might, Precision or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+11Nuakum GuardS 46 → S+ 60 to 6362 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Damage Boost or Precision20% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Combat Speed Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingB 16 → S+ 59 to 6965 on average
- 1Reroll Block→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+11Enraged Kromede RingB 15 → S+ 59 to 6965 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack15% a try
- 2Reroll Summon: Wind Spirit +1→ ideally Might, Precision or Attack11%
- 3Reroll Rapid Scattershot +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+11Nuakum BreastplateD 1 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+11Nuakum BootsD 2 → S+ 61 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+11Nuakum PauldronsD 4 → S+ 62 to 6965 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Critical Hit→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+11Nuakum GlovesD 3 → S+ 61 to 6965 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Spirit Protection +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+11Nuakum GreavesB 17 → S+ 55 to 6860 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Block→ ideally Attack increase or Perfect Chance10%
- 3Reroll Spirit Revitalization +1→ ideally Attack increase or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
- Fine+9
- Element Unification +1
Then bind it fully.
+11Nuakum CloakD 2 → S+ 58 to 7263 on average
- 1Reroll Evasion→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Double Chance10%
- 3Reroll Revitalization Contract +1→ ideally Attack increase or Double Chance7%
- 4Reroll Critical Damage Tolerance→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+11Nuakum HelmB 16 → S+ 61 to 7064 on average
- 1Reroll MP→ ideally Attack increase or Double Chance9% a try
- 2Reroll Natural MP Regen→ ideally Attack increase or Double Chance7%
- 3Reroll Spirit Revitalization +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
+4Chalice of VigorA 24 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Bind or enchant
+3Compass of VigorS 54 → S+ 67Enchant it fully
+1Bell of VigorS 49 → S+ 85Enchant it fully
+1Mirror of VigorA 31 → S+ 61Enchant it fully
Can't reach S+
+15Enraged Kromede JewelA 28Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic.
Their gear as kisk last fetched it, at 2026-11-01 07:52 UTC. Their page looks them up again when it's opened in a browser.