Rerolls
How we plan
+11Up nextEnraged Kromede EarringsB 21 → S+ 55 to 6961 on average
- 1Reroll HP→ ideally Might, Precision or Attack30% a try
- 2Reroll Defense→ ideally Might, Precision or Attack25%
- 3Reroll Blessing of Life +1→ ideally Might, Precision or Attack21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+11Enraged Kromede NecklaceB 17 → S+ 56 to 6861 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Attack27% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed or Attack22%
- 3Reroll HP→ ideally Might, Combat Speed or Attack17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+12Vakron GuardB 15 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Impactful Crush +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Enraged Kromede EarringsS 43 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack or Move Speed20% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+13Enraged Kromede RingD 4 → S+ 58 to 7065 on average
- 1Reroll Block→ ideally Might, Precision or Attack19% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack14%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%
- 4Reroll Gust Rampage +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Enraged Kromede RingB 21 → S+ 58 to 7065 on average
- 1Reroll Defense→ ideally Might, Precision or Attack16% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
- 3Reroll Accuracy→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Vakron GreavesB 17 → S+ 56 to 6460 on average
- 1Reroll Defense→ ideally Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll Front Defense→ ideally Damage Tolerance, Perfect Chance or Attack12%
- 3Reroll Accuracy→ ideally Damage Tolerance, Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Tolerance Perfect Chance Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Block→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateB 19 → S+ 56 to 6962 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Blessing of Life +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 61 to 6965 on average
- 1Reroll Multi-hit Resist→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll Protection Circle +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Gartua BootsD 2 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Raging Spell +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron CloakD 3 → S+ 56 to 6660 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+14Nuakum HelmA 23 → S+ 55 to 6157 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15
- Attack Preparation +1
Then bind it fully.
Bind or enchant
+3Chalice of VigorS 55 → S+ 68Enchant it fully
+3Compass of VigorS 55 → S+ 64Enchant it fully
+2Bell of MagicS 43 → S+ 59Enchant it fully
+2Mirror of MagicS 53 → S+ 76Enchant it fully
Can't reach S+
+14Enraged Kromede RodB 16Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-02 02:43 UTC. Their page looks them up again when it's opened in a browser.