Rerolls
How we plan
+10Up nextAulamus EarringsB 14 → S+ 56 to 6559 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack24% a try
- 2Reroll Survival Willpower +1→ ideally Might, Precision or Attack19%
- 3Reroll Crossguard +1→ ideally Might, Precision or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6359 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack or Move Speed14%
- 3Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+10Aulamus RingB 18 → S+ 57 to 6562 on average
- 1Reroll HP→ ideally Precision or Attack20% a try
- 2Reroll Natural MP Regen→ ideally Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Aulamus RingB 21 → S+ 58 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision16% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Impactful Crush +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Raging Spell +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesD 3 → S+ 60 to 6562 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Earth's Promise +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma BootsB 18 → S+ 58 to 5958 on average
- 1Reroll Evasion→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack12% a try
- 2Reroll Constitution→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack9%
- 3Reroll Inspiring Spell +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
Then bind it fully.
+10Vakron HelmB 15 → S+ 58 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase11% a try
- 2Reroll Block→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakA 29 → S+ 56 to 6559 on average
- 1Reroll Block→ ideally Double Chance or Attack increase8% a try
- 2Reroll MP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesA 23 → S+ 56 to 5757 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance5% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Bakarma GuardB 13Soul Fuse it for one more line.
Pilgrim NecklaceD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+1Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 03:43 UTC. Their page looks them up again when it's opened in a browser.