Rerolls
How we plan
+13Up nextAulamus MaceB 12 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost31% a try
- 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost25%
- 3Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+11Aulamus EarringsD 0 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit29% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit24%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
- 4Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsS 40 → S+ 57 to 6159 on average
- 1Reroll HP→ ideally Precision, Attack or Accuracy18% a try
Reroll it until it lands one of these:
- Best+14 to +16
- Precision Attack Accuracy
- Good+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Gartua NecklaceC 6 → S+ 57 to 5957 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Warm Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingC 9 → S+ 55 to 6761 on average
- 1Reroll Evasion→ ideally Might or Precision19% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Judgment Thunder +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum PauldronsC 8 → S+ 56 to 6660 on average
- 1Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Radiant Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Aulamus RingA 24 → S+ 55 to 6760 on average
- 1Reroll Evasion→ ideally Might or Precision15% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Light of Regeneration +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+12Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack10%
- 3Reroll Heal Block +1→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+11Nuakum BreastplateS 44 → S+ 55 to 6058 on average
- 1Reroll Healing Enhancement +1→ ideally Attack or Perfect Chance9% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Attack Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Vakron GlovesD 1 → S+ 65 to 6967 on average
- 1Reroll Evasion→ ideally Combat Speed or Attack12% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack9%
- 3Reroll Radiant Benediction +1→ ideally Combat Speed or Attack6%
- 4Reroll Warm Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmC 7 → S+ 56 to 6459 on average
- 1Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+14Nuakum GreavesB 16 → S+ 60 to 7164 on average
- 1Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum CloakD 1 → S+ 67 to 7469 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase7%
- 3Reroll Heal Block +1→ ideally Double Chance or Attack increase5%
- 4Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Compass of VigorB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+2Mirror of MagicB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
+1Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Chalice of VigorB 17 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Bell of VigorA 35 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+13Bakarma GuardD 0Soul Fuse it for one more line.
+4Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 20:49 UTC. Their page looks them up again when it's opened in a browser.