kiskInstall

ElyosLv 45 SorcererKaisinelRetaiL

FrisonDark

121,731 CP
BGear
  1. +15
    Aulamus SpellbookA 29 → S+ 56 to 59

    58 on average

    1. 1Reroll Back Attack→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance25% a try
    2. 2Reroll Accuracy→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +11
    Aulamus RingD 1 → S+ 56 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision22% a try
    2. 2Reroll Flame Scattershot +1→ ideally Might or Precision18%
    3. 3Reroll HP→ ideally Might or Precision16%
    4. 4Reroll Critical Hit→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsB 16 → S+ 61 to 65

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed24% a try
    2. 2Reroll HP→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll Cold Snap +1→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +11
    Aulamus RingA 27 → S+ 59 to 66

    64 on average

    1. 1Reroll Intelligence→ ideally Attack, Hellfire +1, Blaze +1, Wish of Concentration +1, Bittercold Wind +1, Flame Arrow +1 or Firestorm +118% a try
    2. 2Reroll Accuracy→ ideally Attack, Hellfire +1, Blaze +1, Wish of Concentration +1, Bittercold Wind +1, Flame Arrow +1 or Firestorm +115%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
    Fine+9
    Winter's Shackles +1

    Then bind it fully.

  5. +12
    Nuakum GlovesB 18 → S+ 59 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance17% a try
    2. 2Reroll Back Defense→ ideally Attack or Perfect Chance13%
    3. 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  6. +12
    Nuakum BootsB 17 → S+ 59 to 71

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance17% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance13%
    3. 3Reroll HP→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  7. +11
    Enraged Kromede EarringsA 28 → S+ 56 to 58

    57 on average

    1. 1Reroll HP→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed17% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed

    Then bind it fully.

  8. +12
    Nuakum PauldronsB 13 → S+ 60 to 67

    63 on average

    1. 1Reroll Absorb Essence +1→ ideally Double Chance, Critical Damage Boost or Attack14% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Double Chance, Critical Damage Boost or Attack11%
    3. 3Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1

    Then bind it fully.

  9. +13
    Nuakum BreastplateB 17 → S+ 59 to 68

    63 on average

    1. 1Reroll Block→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  10. +11
    Aulamus NecklaceS 38 → S+ 55 to 58

    57 on average

    1. 1Reroll Robe of Earth +1→ ideally Combat Speed, Attack, Accuracy or Critical Hit19% a try
    2. 2Reroll Fire Mark +1→ ideally Combat Speed, Attack, Accuracy or Critical Hit15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Combat Speed Attack Accuracy Critical Hit
    Good+13
    Robe of Flame +1

    Then bind it fully.

  11. +13
    Nuakum HelmA 30 → S+ 59 to 68

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Attack or Double Chance10% a try
    2. 2Reroll Cold Snap +1→ ideally Attack or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Incoming Heal

    Then bind it fully.

  12. +12
    Vakron GreavesC 6 → S+ 56 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Absorb Essence +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  13. +12
    Nuakum CloakB 17 → S+ 58 to 59

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of VigorB 13 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  2. +2
    Parchment of VigorA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  3. Mirror of VigorA 24 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  4. +3
    Compass of VigorA 34 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Bind or enchant

Can't reach S+