kiskInstall

ElyosLv 45 SorcererKaisinelEnraged

Nephtys

114,953 CP
BGear
  1. +12
    Aulamus SpellbookD 2 → S+ 56 to 59

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance36% a try
    2. 2Reroll Back Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance30%
    3. 3Reroll MP→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance24%
    4. 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +11
    Aulamus RingB 14 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision22% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision17%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +11
    Enraged Kromede RingB 15 → S+ 57 to 70

    62 on average

    1. 1Reroll Block→ ideally Might or Precision19% a try
    2. 2Reroll Intelligence→ ideally Might or Precision15%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +11
    Enraged Kromede EarringsB 16 → S+ 61 to 65

    63 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed16%
    3. 3Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +11
    Aulamus EarringsB 14 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%
    3. 3Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +11
    Vakron GlovesD 0 → S+ 55 to 67

    59 on average

    1. 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance19% a try
    2. 2Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance15%
    3. 3Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance12%
    4. 4Reroll Absorb Essence +1→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Critical Hit Accuracy

    Then bind it fully.

  7. +11
    Vakron BreastplateC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  8. +11
    Vakron PauldronsC 12 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  9. +11
    Nuakum GreavesC 10 → S+ 59 to 64

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  10. +11
    Vakron BootsC 7 → S+ 59 to 62

    61 on average

    1. 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
    3. 3Reroll Grace of Resistance +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  11. +11
    Nuakum CloakC 5 → S+ 65 to 69

    66 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  12. +11
    Vakron HelmC 11 → S+ 59 to 62

    60 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorB 17 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. Bell of VigorB 14 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  3. +3
    Mirror of MagicS 39 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.