kiskInstall

ElyosLv 45 RangerKaisinelDoomBringers

RaioGhost

180,617 CP
SGear
  1. +15
    Nuakum GuardS 45 → S+ 61

    61 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Damage Boost, Might or Precision19% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Combat Speed Damage Boost Might Precision

    Then bind it fully.

  2. +15
    Enraged Kromede NecklaceS 46 → S+ 56 to 61

    60 on average

    1. 1Reroll Melee Fire +1→ ideally Combat Speed, Attack, Precision or Accuracy19% a try

    Reroll it until it lands one of these:

    Best+16
    Combat Speed Attack Precision Accuracy
    Good+13
    Hunter's Resolve +1
    Fine+11
    Hunter's Soul +1

    Then bind it fully.

  3. +15
    Enraged Kromede EarringsB 19 → S+ 57 to 66

    62 on average

    1. 1Reroll Block→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Vigilant Eye +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  4. +15
    Enraged Kromede EarringsA 32 → S+ 57 to 62

    60 on average

    1. 1Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed19% a try
    2. 2Reroll Vigilant Eye +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateB 16 → S+ 57 to 69

    63 on average

    1. 1Reroll Melee Fire +1→ ideally Damage Boost or Attack19% a try
    2. 2Reroll Rooting Eye +1→ ideally Damage Boost or Attack16%
    3. 3Reroll Concentrated Fire +1→ ideally Damage Boost or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +12
    Enraged Kromede RingA 28 → S+ 55 to 66

    61 on average

    1. 1Reroll Marking Shot +1→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Gale Arrow +1 Snipe +1

    Then bind it fully.

  7. +10
    Nuakum BootsB 15 → S+ 60 to 69

    63 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance10%
    3. 3Reroll Concentrated Fire +1→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +13
    Enraged Kromede RingA 25 → S+ 55 to 70

    62 on average

    1. 1Reroll Defense→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Snare Shot +1→ ideally Might, Precision or Attack13%
    3. 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1

    Then bind it fully.

  9. +10
    Nuakum PauldronsS 52 → S+ 56 to 69

    62 on average

    1. 1Reroll Rooting Eye +1→ ideally Double Chance13% a try

    Reroll it until it lands one of these:

    Best+18
    Double Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+5 to +12
    Accuracy Hunter's Soul +1 Defense increase

    Then bind it fully.

  10. +11
    Nuakum GlovesB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll Block→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Melee Fire +1→ ideally Attack or Perfect Chance10%
    3. 3Reroll Endurance Penetration→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Melee Fire +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  12. +13
    Nuakum CloakS 36 → S+ 58 to 75

    63 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance11% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Double Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6
    Critical Hit

    Then bind it fully.

  13. +10
    Nuakum GreavesB 14 → S+ 61 to 66

    63 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

Can't reach S+

Already S+: Chalice of Magic, Parchment of Vigor, Compass of Magic, Bell of Magic, Mirror of Vigor.