Rerolls
How we plan
+7Up nextAulamus EarringsD 0 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed24% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed15%
- 4Reroll Defense→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Berk EarringsD 0 → S+ 55 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +124% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +119%
- 3Reroll HP→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +115%
- 4Reroll Defense→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+12Berk NecklaceB 14 → S+ 56 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Attack, Might, Impact Hit +1, Combat Speed, Precision or Wind's Promise +117% a try
- 2Reroll HP→ ideally Attack, Might, Impact Hit +1, Combat Speed, Precision or Wind's Promise +113%
- 3Reroll Defense→ ideally Attack, Might, Impact Hit +1, Combat Speed, Precision or Wind's Promise +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
Aulamus RingB 20 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+12Nuakum GlovesA 29 → S+ 61 to 6764 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack11% a try
- 2Reroll Raging Spell +1→ ideally Combat Speed or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+15Vakron BreastplateB 17 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Holy Spirit BootsA 27 → S+ 56 to 5757 on average
- 1Reroll Front Defense→ ideally Impact Hit +1, Attack or Move Speed11% a try
- 2Reroll Block→ ideally Impact Hit +1, Attack or Move Speed8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Impact Hit +1 Attack Move Speed
- Good+13
- Wind's Promise +1
Then bind it fully.
Bakarma PauldronsB 13 → S+ 59 to 6160 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance, Attack Preparation +1 or Impact Hit +112% a try
- 2Reroll Block→ ideally Attack, Double Chance, Attack Preparation +1 or Impact Hit +19%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance, Attack Preparation +1 or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+14Berk RingA 29 → S+ 55 to 6560 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision12% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+15Vakron HelmA 30 → S+ 58 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Wind's Promise +1
Then bind it fully.
+12Wisdom CloakD 3 → S+ 56 to 5857 on average
- 1Reroll Status Effect Resist→ ideally Attack Preparation +1, Double Chance, Attack increase or Impact Hit +19% a try
- 2Reroll Back Defense→ ideally Attack Preparation +1, Double Chance, Attack increase or Impact Hit +17%
- 3Reroll Critical Hit→ ideally Attack Preparation +1, Double Chance, Attack increase or Impact Hit +15%
- 4Reroll Critical Damage Tolerance→ ideally Attack Preparation +1, Double Chance, Attack increase or Impact Hit +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Double Chance Attack increase Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 21 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+2Mirror of VigorA 31 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Compass of VigorB 20 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Can't reach S+
+15Bakarma GuardB 13Soul Fuse it for one more line.
+12Wisdom GreavesB 12Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Staff, Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-02 02:55 UTC. Their page looks them up again when it's opened in a browser.