Rerolls
How we plan
+10Up nextEnraged Kromede EarringsC 10 → S+ 56 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy28% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy22%
- 3Reroll HP→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsB 13 → S+ 56 to 6662 on average
- 1Reroll Evasion→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
- 3Reroll Block→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceD 0 → S+ 59 to 6561 on average
- 1Reroll MP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy28% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy22%
- 3Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 4Reroll Prayer of Concentration +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingD 4 → S+ 55 to 7264 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll Defense→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Nuakum BreastplateD 0 → S+ 58 to 7164 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Radiant Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 56 to 7363 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed or Attack17% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed or Attack13%
- 3Reroll Radiant Benediction +1→ ideally Combat Speed or Attack10%
- 4Reroll Warm Benediction +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum PauldronsC 9 → S+ 56 to 6760 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 22 → S+ 57 to 7263 on average
- 1Reroll MP→ ideally Might or Precision14% a try
- 2Reroll Flight Power→ ideally Might or Precision11%
- 3Reroll Judgment Thunder +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack10%
- 3Reroll Heal Block +1→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum HelmD 3 → S+ 59 to 7063 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum GreavesC 11 → S+ 60 to 7164 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakD 1 → S+ 67 to 7469 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Block→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bind or enchant
+15Nuakum GuardS 53 → S+ 63Bind it fully
Chalice of MagicS 41 → BiS 92Enchant it fully
Bell of VigorA 35 → S+ 78Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerA 25Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic, Compass of Magic, Mirror of Vigor.
Their gear as kisk last fetched it, at 2026-11-01 21:45 UTC. Their page looks them up again when it's opened in a browser.