kiskInstall

AsmodiansLv 45 GladiatorLumielWishBR

ShaKILL

124,462 CP
BGear
  1. +11
    Nuakum PauldronsD 1 → S+ 56 to 69

    63 on average

    1. 1Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack11%
    4. 4Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+14
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsB 16 → S+ 55 to 57

    56 on average

    1. 1Reroll MP→ ideally Might, Attack, Move Speed or Precision13% a try
    2. 2Reroll HP→ ideally Might, Attack, Move Speed or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceC 10 → S+ 57 to 69

    63 on average

    1. 1Reroll Defense→ ideally Might, Attack, Combat Speed or Precision19% a try
    2. 2Reroll Intelligence→ ideally Might, Attack, Combat Speed or Precision15%
    3. 3Reroll Block→ ideally Might, Attack, Combat Speed or Precision12%
    4. 4Reroll Accuracy→ ideally Might, Attack, Combat Speed or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Combat Speed Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus EarringsB 22 → S+ 55 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed12% a try
    2. 2Reroll MP→ ideally Might, Attack, Precision or Move Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed

    Then bind it fully.

  5. +13
    Nuakum BreastplateA 32 → S+ 59 to 69

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll HP→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+13 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  6. +11
    Nuakum BootsA 29 → S+ 57 to 68

    62 on average

    1. 1Reroll Protection Armor +1→ ideally Perfect Chance or Attack11% a try
    2. 2Reroll Survival Stance +1→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  7. +11
    Nuakum GlovesD 4 → S+ 59 to 71

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Identify Weakness +1→ ideally Combat Speed, Perfect Chance or Attack11%
    3. 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  8. +10
    Aulamus RingC 7 → S+ 60 to 66

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Ankle Slice +1→ ideally Might, Precision or Attack12%
    3. 3Reroll HP→ ideally Might, Precision or Attack9%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  9. +11
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Evasion→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Destructive Impulse +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  11. +10
    Aulamus RingA 35 → S+ 56 to 62

    58 on average

    1. 1Reroll HP→ ideally Might or Precision10% a try
    2. 2Reroll Sword Aura Rampage +1→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  12. +11
    Nuakum CloakC 10 → S+ 62 to 69

    63 on average

    1. 1Reroll Destructive Impulse +1→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Survival Stance +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Identify Weakness +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+15
    Attack

    Then bind it fully.

Arcana crafts

  1. Bell of VigorD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  2. Parchment of VigorB 17 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  3. Compass of MagicA 25 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1

Bind or enchant

Can't reach S+