kiskInstall

AsmodiansLv 45 ClericMarchutanwinxPCD

Brusso

89,383 CP
CGear
  1. +10
    Gartua EarringsB 14 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed17%
    3. 3Reroll MP→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Heal Block +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  3. +10
    Aulamus RingC 12 → S+ 55 to 67

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
    2. 2Reroll HP→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsC 7 → S+ 56 to 67

    60 on average

    1. 1Reroll Endurance Penetration→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateC 10 → S+ 56 to 67

    61 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +10
    Aulamus RingA 25 → S+ 55 to 67

    60 on average

    1. 1Reroll MP→ ideally Might or Precision14% a try
    2. 2Reroll Flight Power→ ideally Might or Precision11%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  7. +10
    Nuakum HelmC 5 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Vakron BootsB 14 → S+ 64 to 68

    65 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  9. +11
    Nuakum CloakD 3 → S+ 57 to 64

    58 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
    3. 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  10. +10
    Spectral GlovesB 18 → S+ 58 to 60

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Combat Speed or Empyrean Lord's Grace +110% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Empyrean Lord's Grace +17%
    3. 3Reroll Accuracy→ ideally Attack, Combat Speed or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  11. +10
    Dartan GreavesD 0 → S+ 55

    55 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Empyrean Lord's Grace +110% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Empyrean Lord's Grace +17%
    3. 3Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Empyrean Lord's Grace +14%
    4. 4Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Empyrean Lord's Grace +12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Attack increase Damage Tolerance Attack Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 9 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Bell of MagicD 1 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. Mirror of MagicB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Bind or enchant

Can't reach S+