kiskInstall

AsmodiansLv 45 RangerMarchutanBloodKings

ESCOVA

155,240 CP
AGear
  1. +10
    Enraged Kromede NecklaceB 13 → S+ 57 to 64

    61 on average

    1. 1Reroll Block→ ideally Might, Combat Speed, Attack, Precision or Accuracy24% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision or Accuracy19%
    3. 3Reroll Defense→ ideally Might, Combat Speed, Attack, Precision or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsA 24 → S+ 56 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Move Speed20% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +11
    Nuakum BreastplateD 0 → S+ 56 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance21% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance18%
    3. 3Reroll Melee Fire +1→ ideally Damage Boost, Attack or Perfect Chance14%
    4. 4Reroll Rooting Eye +1→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +11
    Nuakum PauldronsB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack19% a try
    2. 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack15%
    3. 3Reroll Melee Fire +1→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Enraged Kromede EarringsA 24 → S+ 56 to 57

    56 on average

    1. 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed17% a try
    2. 2Reroll Rooting Eye +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed

    Then bind it fully.

  6. +10
    Nuakum BootsB 18 → S+ 60 to 69

    65 on average

    1. 1Reroll Front Defense→ ideally Move Speed or Attack15% a try
    2. 2Reroll Melee Fire +1→ ideally Move Speed or Attack12%
    3. 3Reroll Hunter's Soul +1→ ideally Move Speed or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Nuakum GlovesB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance10%
    3. 3Reroll Melee Fire +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Nuakum GreavesB 13 → S+ 61 to 66

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

  9. +11
    Nuakum HelmC 9 → S+ 58 to 66

    61 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Nuakum CloakB 20 → S+ 56 to 62

    58 on average

    1. 1Reroll Wind Vigor +1→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1

    Then bind it fully.

  11. +11
    Aulamus RingA 32 → S+ 57 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  12. +11
    Aulamus RingS 49 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision9% a try

    Reroll it until it lands one of these:

    Best+18
    Might Precision
    Good+14
    Deadshot +1 Drill Dart +1 Tempest Shot +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic, Mirror of Magic.