Rerolls
How we plan
+11Up nextAulamus BowD 0 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance36% a try
- 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30%
- 3Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 4Reroll Suppressing Arrow +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceB 15 → S+ 56 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Accuracy, Might or Precision22% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack, Accuracy, Might or Precision16%
- 3Reroll HP→ ideally Combat Speed, Attack, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+11Aulamus RingD 3 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might or Precision21% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision17%
- 3Reroll Critical Hit Resist→ ideally Might or Precision13%
- 4Reroll Arrow Scattershot +1→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus EarringsS 45 → S+ 56 to 6059 on average
- 1Reroll Vigilant Eye +1→ ideally Might, Precision or Accuracy16% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Accuracy
- Good+12 to +13
- Hunter's Resolve +1 Focused Eye +1 Hunter's Soul +1
Then bind it fully.
+10Vakron BreastplateB 13 → S+ 56 to 6459 on average
- 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost or Perfect Chance14%
- 3Reroll Melee Fire +1→ ideally Damage Boost or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Accuracy
Then bind it fully.
+6Bakarma PauldronsB 14 → S+ 56 to 5958 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Focused Eye +1 Critical Hit
Then bind it fully.
+10Vakron BootsC 7 → S+ 57 to 6560 on average
- 1Reroll Melee Fire +1→ ideally Attack, Move Speed or Perfect Chance16% a try
- 2Reroll Constitution→ ideally Attack, Move Speed or Perfect Chance13%
- 3Reroll Hunter's Soul +1→ ideally Attack, Move Speed or Perfect Chance10%
- 4Reroll Accuracy→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron GreavesB 13 → S+ 59 to 6160 on average
- 1Reroll Constitution→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 3Reroll Rooting Eye +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmB 16 → S+ 56 to 6258 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+2Bell of VigorC 7 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+2Chalice of VigorB 13 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
+2Compass of MagicB 16 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+3Parchment of VigorS 38 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+2Mirror of MagicS 36 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Can't reach S+
+5Liberator GlovesD 0Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Already S+: Vakron Guard.
Their gear as kisk last fetched it, at 2026-11-02 07:55 UTC. Their page looks them up again when it's opened in a browser.