kiskInstall

AsmodiansLv 45 RangerMarchutanOVERHEAD

Looy

88,003 CP
BGear
  1. +10
    Aulamus EarringsA 24 → S+ 56 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Accuracy or Move Speed18% a try
    2. 2Reroll HP→ ideally Might, Precision, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Aulamus RingD 3 → S+ 55 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision20% a try
    2. 2Reroll Suppressing Arrow +1→ ideally Might or Precision16%
    3. 3Reroll HP→ ideally Might or Precision13%
    4. 4Reroll Arrow Scattershot +1→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +10
    Aulamus EarringsA 22 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed16% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Aulamus RingB 16 → S+ 57 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Defense→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Aulamus NecklaceA 26 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Critical Hit, Might or Precision21% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Might or Precision15%
    3. 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  6. +5
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +6
    Fantasy HelmC 7 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase10% a try
    2. 2Reroll Revitalization Contract +1→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase8%
    3. 3Reroll Rooting Eye +1→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase5%
    4. 4Reroll Critical Hit→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Focused Eye +1 Attack Hunter's Resolve +1 Double Chance Attack increase

    Then bind it fully.

Can't reach S+