kiskInstall

AsmodiansLv 45 ClericMarchutanRivotril

Macaroz

180,029 CP
AGear
  1. +15
    Enraged Kromede NecklaceA 25 → S+ 56 to 61

    59 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy22% a try
    2. 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  2. +15
    Vakron GuardA 23 → S+ 56 to 59

    57 on average

    1. 1Reroll Condemnation +1→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Judgment Thunder +1→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  3. +14
    Enraged Kromede EarringsA 25 → S+ 56 to 59

    57 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Accuracy20% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy

    Then bind it fully.

  4. +12
    Enraged Kromede EarringsA 25 → S+ 55 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Move Speed or Accuracy20% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  5. +12
    Enraged Kromede RingS 39 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision12% a try

    Reroll it until it lands one of these:

    Best+20 to +21
    Might Precision
    Fine+11 to +14
    Earth's Retribution +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  6. +12
    Aulamus RingD 3 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Flight Power→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  7. +13
    Nuakum GlovesS 50 → S+ 56 to 69

    61 on average

    1. 1Reroll Block→ ideally Attack or Perfect Chance15% a try

    Reroll it until it lands one of these:

    Best+18 to +20
    Attack Perfect Chance
    Fine+7 to +9
    Critical Hit Defense increase Accuracy

    Then bind it fully.

  8. +12
    Nuakum BreastplateB 16 → S+ 58 to 71

    63 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Earth's Grace +1 Critical Hit

    Then bind it fully.

  9. +12
    Nuakum PauldronsB 13 → S+ 58 to 69

    63 on average

    1. 1Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Radiant Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +13
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +12
    Nuakum GreavesB 22 → S+ 61 to 71

    64 on average

    1. 1Reroll Willpower→ ideally Attack increase, Attack or Perfect Chance11% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +12
    Vakron BootsB 21 → S+ 56 to 59

    57 on average

    1. 1Reroll Survival Willpower +1→ ideally Attack or Perfect Chance7% a try
    2. 2Reroll Radiant Benediction +1→ ideally Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  13. +12
    Nuakum CloakB 16 → S+ 56 to 63

    57 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic, Bell of Vigor.