Rerolls
How we plan
+15Up nextVakron GuardA 27 → S+ 55 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Damage Boost, Multi-hit Chance or Precision26% a try
- 2Reroll Rending Blow +1→ ideally Might, Damage Boost, Multi-hit Chance or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Multi-hit Chance Precision
- Good+12
- Attack
Then bind it fully.
+15Aulamus GreatswordS 45 → S+ 57 to 6059 on average
- 1Reroll Status Effect Accuracy→ ideally Damage Boost, Precision or Multi-hit Chance21% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Damage Boost Precision Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 55 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed18% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed13%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 55 to 5958 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision14% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+14
- Attack Preparation +1
Then bind it fully.
+14Berk EarringsA 22 → S+ 55 to 6158 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack or Precision15%
- 3Reroll Accuracy→ ideally Might, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Attack Preparation +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron BreastplateD 4 → S+ 55 to 6661 on average
- 1Reroll MP→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Destructive Impulse +1→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance11%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsB 13 → S+ 58 to 6662 on average
- 1Reroll Block→ ideally Double Chance or Critical Damage Boost14% a try
- 2Reroll MP→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll Accuracy→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 58 to 6762 on average
- 1Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Identify Weakness +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6460 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Vakron BootsB 14 → S+ 58 to 6762 on average
- 1Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Critical Hit→ ideally Move Speed or Perfect Chance8%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+12Aulamus RingB 13 → S+ 60 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack15% a try
- 2Reroll Ankle Slice +1→ ideally Might, Precision or Attack11%
- 3Reroll Leaping Slam +1→ ideally Might, Precision or Attack8%
- 4Reroll Keen Strike +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+12Aulamus RingB 21 → S+ 60 to 6663 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack15% a try
- 2Reroll Keen Strike +1→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack9%
- 4Reroll Accuracy→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Gartua HelmA 28 → S+ 57 to 6660 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase7% a try
- 2Reroll Dexterity→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron CloakB 16 → S+ 64 to 6965 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase8% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5%
- 3Reroll MP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Mirror of MagicC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+2Parchment of VigorA 30 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bell of MagicA 25 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Compass of VigorA 25 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bind or enchant
+2Chalice of VigorS 51 → S+ 77Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 10:19 UTC. Their page looks them up again when it's opened in a browser.