kiskInstall

AsmodiansLv 45 RangerMarchutanBloodKings

balanoalvo

119,046 CP
BGear
  1. +10
    Aulamus EarringsB 15 → S+ 57 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. +10
    Aulamus NecklaceC 11 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Critical Hit, Might or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Might or Precision17%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +10
    Aulamus RingA 29 → S+ 56 to 64

    60 on average

    1. 1Reroll MP→ ideally Might or Precision16% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Gartua BreastplateA 29 → S+ 56 to 63

    59 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+14 to +15
    Critical Hit Hunter's Resolve +1
    Fine+11
    Accuracy

    Then bind it fully.

  5. +10
    Aulamus EarringsA 25 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
    3. 3Reroll Hunter's Soul +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  6. +10
    Aulamus RingA 25 → S+ 56 to 66

    61 on average

    1. 1Reroll HP→ ideally Might or Precision18% a try
    2. 2Reroll Accuracy→ ideally Might or Precision14%
    3. 3Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  7. +10
    Vakron PauldronsA 33 → S+ 56 to 64

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Concentrated Fire +1→ ideally Double Chance or Critical Damage Boost10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Accuracy

    Then bind it fully.

  8. +10
    Vakron GlovesA 25 → S+ 61 to 65

    62 on average

    1. 1Reroll MP→ ideally Perfect Chance, Focused Eye +1 or Hunter's Resolve +110% a try
    2. 2Reroll Rooting Eye +1→ ideally Perfect Chance, Focused Eye +1 or Hunter's Resolve +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Focused Eye +1 Hunter's Resolve +1
    Good+12
    Critical Hit

    Then bind it fully.

  9. +10
    Vakron GreavesC 5 → S+ 59 to 63

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Rooting Eye +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Vakron HelmA 25 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14
    Hunter's Resolve +1

    Then bind it fully.

  11. +10
    Vakron BootsS 37 → S+ 58 to 65

    61 on average

    1. 1Reroll Hunter's Soul +1→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Accuracy→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  12. +12
    Vakron CloakD 2 → S+ 68 to 71

    69 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +3
    Compass of VigorB 19 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. +3
    Chalice of VigorS 38 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  3. +3
    Parchment of MagicS 47 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. +3
    Mirror of VigorS 46 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  5. +2
    Bell of VigorA 30 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+