Rerolls
How we plan
+15Up nextNuakum GuardS 49 → S+ 62 to 6563 on average
- 1Reroll Spinning Strike +1→ ideally Damage Boost, Might or Precision21% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+15Enraged Kromede RodS 49 → S+ 62 to 6563 on average
- 1Reroll Dark Crush +1→ ideally Precision, Damage Boost or Multi-hit Chance20% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsB 22 → S+ 57 to 6260 on average
- 1Reroll HP→ ideally Might, Attack or Move Speed20% a try
- 2Reroll Defense→ ideally Might, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Enraged Kromede NecklaceB 19 → S+ 55 to 6259 on average
- 1Reroll HP→ ideally Combat Speed, Attack or Precision17% a try
- 2Reroll Defense→ ideally Combat Speed, Attack or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Combat Speed Attack Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Enraged Kromede RingB 15 → S+ 58 to 7065 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack15% a try
- 2Reroll Wave Blow +1→ ideally Might, Precision or Attack11%
- 3Reroll Intelligence→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+11Nuakum GreavesB 15 → S+ 57 to 6963 on average
- 1Reroll Constitution→ ideally Attack increase or Damage Tolerance14% a try
- 2Reroll Defense→ ideally Attack increase or Damage Tolerance12%
- 3Reroll Critical Damage Defense→ ideally Attack increase or Damage Tolerance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Damage Tolerance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum BreastplateA 26 → S+ 56 to 6460 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance11% a try
- 2Reroll Raging Spell +1→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum PauldronsB 17 → S+ 55 to 6961 on average
- 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost13% a try
- 2Reroll Back Defense→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll MP→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum BootsD 3 → S+ 60 to 6864 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance14% a try
- 2Reroll Constitution→ ideally Move Speed or Perfect Chance12%
- 3Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum GlovesA 27 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance9% a try
- 2Reroll MP→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum CloakB 14 → S+ 57 to 6962 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+12Nuakum HelmC 12 → S+ 60 to 7064 on average
- 1Reroll HP→ ideally Double Chance or Attack increase9% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
- 3Reroll Endurance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+4Bell of MagicS 38 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+2Compass of VigorS 51 → S+ 69Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Earrings, Splendent Wise Dragon Lord Ring, Chalice of Vigor, Parchment of Magic, Mirror of Vigor.