kiskInstall

ElyosLv 45 ChanterSielTTQ

Diasr

98,241 CP
CGear
  1. +10
    Aulamus EarringsC 10 → S+ 57 to 65

    60 on average

    1. 1Reroll MP→ ideally Precision, Attack or Move Speed27% a try
    2. 2Reroll Natural HP Regen→ ideally Precision, Attack or Move Speed21%
    3. 3Reroll Defense→ ideally Precision, Attack or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Precision Attack Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed25% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed20%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceC 8 → S+ 55 to 61

    58 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +121% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  4. +10
    Aulamus RingC 11 → S+ 55 to 61

    58 on average

    1. 1Reroll Block→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  5. +10
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision19% a try
    2. 2Reroll HP→ ideally Might or Precision14%
    3. 3Reroll Defense→ ideally Might or Precision11%
    4. 4Reroll Intelligence→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  6. +10
    Vakron PauldronsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron BreastplateD 4 → S+ 59 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron HelmD 1 → S+ 58 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase10%
    3. 3Reroll Block→ ideally Double Chance or Attack increase8%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GlovesC 10 → S+ 60 to 65

    62 on average

    1. 1Reroll Raging Spell +1→ ideally Combat Speed or Perfect Chance10% a try
    2. 2Reroll Blessing of Life +1→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Regeneration→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron BootsB 18 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Perfect Chance, Attack or Attack Preparation +112% a try
    2. 2Reroll Natural HP Regen→ ideally Perfect Chance, Attack or Attack Preparation +19%
    3. 3Reroll Defense increase→ ideally Perfect Chance, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron CloakB 18 → S+ 60 to 66

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance9%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    Vakron GreavesC 11 → S+ 58 to 64

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorC 6 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  2. Chalice of MagicB 14 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  3. Compass of VigorB 15 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. Mirror of VigorA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  5. Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+