kiskInstall

ElyosLv 45 ClericSielSovietNWaifu

Electra

118,672 CP
CGear
  1. +13
    Aulamus MaceB 13 → S+ 56 to 59

    57 on average

    1. 1Reroll MP→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
    2. 2Reroll HP→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
    3. 3Reroll Light of Regeneration +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsB 13 → S+ 56 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy28% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy22%
    3. 3Reroll Defense→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 13 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Critical Hit26% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Critical Hit20%
    3. 3Reroll MP→ ideally Might, Precision, Attack or Critical Hit14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Aulamus RingC 8 → S+ 57 to 67

    62 on average

    1. 1Reroll Block→ ideally Precision21% a try
    2. 2Reroll Defense→ ideally Precision16%
    3. 3Reroll Natural HP Regen→ ideally Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+15
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  5. +10
    Aulamus NecklaceB 21 → S+ 55 to 59

    57 on average

    1. 1Reroll MP→ ideally Attack, Might, Precision, Critical Hit or Accuracy22% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Might, Precision, Critical Hit or Accuracy17%
    3. 3Reroll Warm Benediction +1→ ideally Attack, Might, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Precision Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  6. +10
    Enraged Kromede RingC 11 → S+ 57 to 72

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  7. +10
    Nuakum BreastplateD 0 → S+ 58 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Radiant Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  8. +10
    Vakron PauldronsB 15 → S+ 57 to 67

    61 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost or Double Chance13% a try
    2. 2Reroll Back Defense→ ideally Critical Damage Boost or Double Chance10%
    3. 3Reroll HP→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  9. +11
    Nuakum GreavesB 18 → S+ 60 to 71

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Attack12% a try
    2. 2Reroll Evasion→ ideally Attack increase, Damage Tolerance or Attack9%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron HelmD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  11. +10
    Gartua GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Willpower→ ideally Combat Speed or Attack13% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack10%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack7%
    4. 4Reroll MP→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  12. +10
    Gartua BootsC 9 → S+ 57 to 61

    59 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  13. +10
    Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Front Defense→ ideally Double Chance or Attack increase5%
    4. 4Reroll Block→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Bell of MagicA 23 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  2. Chalice of VigorA 23 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. Parchment of VigorA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+