kiskInstall

ElyosLv 45 RangerSielGoodFight

Hazus

165,018 CP
AGear
  1. +11
    Enraged Kromede EarringsB 15 → S+ 56 to 61

    59 on average

    1. 1Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsA 26 → S+ 57 to 62

    60 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed20% a try
    2. 2Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +15
    Splendent White Dragon Lord RingS 38 → S+ 58 to 74

    66 on average

    1. 1Reroll Marking Shot +1→ ideally Precision19% a try
    2. 2Reroll Defense→ ideally Precision16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+14
    Deadshot +1
    Fine+8 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit Burst Arrow +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsD 1 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack21% a try
    2. 2Reroll Vigilant Eye +1→ ideally Double Chance, Critical Damage Boost or Attack17%
    3. 3Reroll Rooting Eye +1→ ideally Double Chance, Critical Damage Boost or Attack14%
    4. 4Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Nuakum BreastplateA 32 → S+ 58 to 67

    62 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Wind Vigor +1→ ideally Attack or Perfect Chance12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +11
    Enraged Kromede RingB 17 → S+ 55 to 70

    62 on average

    1. 1Reroll Marking Shot +1→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Defiance +1→ ideally Might, Precision or Attack13%
    3. 3Reroll Snare Shot +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1

    Then bind it fully.

  7. +10
    Nuakum GlovesB 15 → S+ 60 to 69

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsB 15 → S+ 60 to 69

    63 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Rooting Eye +1→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Melee Fire +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +11
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase12%
    3. 3Reroll Melee Fire +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Wind Vigor +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  11. +11
    Nuakum GreavesS 39 → S+ 55 to 56

    56 on average

    1. 1Reroll Constitution→ ideally Damage Tolerance, Attack or Perfect Chance7% a try

    Reroll it until it lands one of these:

    Best+17
    Damage Tolerance Attack Perfect Chance

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorS 40 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Can't reach S+

Already S+: Nuakum Guard, Parchment of Vigor, Compass of Magic, Bell of Magic, Mirror of Magic.