Rerolls
How we plan
+10Up nextAulamus EarringsC 10 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed26% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed19%
- 3Reroll HP→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Enraged Kromede NecklaceC 5 → S+ 60 to 6462 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision27% a try
- 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision22%
- 3Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision16%
- 4Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Enraged Kromede RingA 30 → S+ 56 to 6861 on average
- 1Reroll Frost Burst +1→ ideally Might or Precision16% a try
- 2Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Wish of Concentration +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+12Nuakum GlovesB 16 → S+ 58 to 7162 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance13%
- 3Reroll Grace of Enhancement +1→ ideally Combat Speed, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Aulamus EarringsB 21 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
- 3Reroll Grace of Enhancement +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 57 to 6559 on average
- 1Reroll Frost Burst +1→ ideally Might or Precision13% a try
- 2Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1
Then bind it fully.
+12Nuakum BootsC 9 → S+ 58 to 6661 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Critical Hit
Then bind it fully.
+11Nuakum PauldronsC 12 → S+ 60 to 6763 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack11%
- 3Reroll Cold Snap +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
Then bind it fully.
+12Nuakum BreastplateA 24 → S+ 57 to 6862 on average
- 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11
- Defense increase
Then bind it fully.
+10Nuakum HelmD 0 → S+ 59 to 7162 on average
- 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Attack increase16% a try
- 2Reroll Dexterity→ ideally Attack, Double Chance or Attack increase13%
- 3Reroll Critical Hit Resist→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll HP→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+13Nuakum GreavesB 17 → S+ 59 to 7362 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Attack or Perfect Chance13% a try
- 2Reroll Absorb Essence +1→ ideally Attack increase, Attack or Perfect Chance9%
- 3Reroll Grace of Enhancement +1→ ideally Attack increase, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+12Nuakum CloakD 1 → S+ 58 to 6359 on average
- 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+3Compass of MagicC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+2Chalice of MagicA 29 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+3Parchment of MagicS 44 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Mirror of VigorS 37 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Bind or enchant
+2Bell of VigorS 41 → S+ 58Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Aulamus Spellbook.
Their gear as kisk last fetched it, at 2026-11-02 16:14 UTC. Their page looks them up again when it's opened in a browser.