kiskInstall

AsmodiansLv 45 RangerTrinielEclipse

Archeron

113,040 CP
CGear
  1. +10
    Enraged Kromede EarringsA 26 → S+ 57 to 62

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 26 → S+ 56 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed21% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceD 1 → S+ 56 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision27% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision22%
    3. 3Reroll Evasion→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision16%
    4. 4Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 27 → S+ 56 to 71

    60 on average

    1. 1Reroll Explosion Trap +1→ ideally Might or Precision17% a try
    2. 2Reroll HP→ ideally Might or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  5. +10
    Nuakum PauldronsC 11 → S+ 57 to 69

    62 on average

    1. 1Reroll Regeneration→ ideally Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Dexterity→ ideally Double Chance or Critical Damage Boost14%
    3. 3Reroll HP→ ideally Double Chance or Critical Damage Boost11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Nuakum GlovesD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance14%
    3. 3Reroll HP→ ideally Combat Speed, Attack or Perfect Chance10%
    4. 4Reroll Melee Fire +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Enraged Kromede RingA 24 → S+ 57 to 63

    60 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack12% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+14
    Drill Dart +1

    Then bind it fully.

  8. +10
    Vakron BreastplateA 23 → S+ 56 to 59

    57 on average

    1. 1Reroll Double Resist→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+15
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BootsB 12 → S+ 60 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance13% a try
    2. 2Reroll Melee Fire +1→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll Vigilant Eye +1→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron HelmD 0 → S+ 56 to 66

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Unyielding Resolve +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum GreavesD 1 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 13 → S+ 56 to 76

    61 on average

    1. 1Reroll Endurance→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Unyielding Resolve +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16
    Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 3 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  2. Compass of MagicD 0 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  3. +1
    Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  4. Mirror of MagicC 8 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  5. Bell of VigorC 6 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+