Rerolls
How we plan
+11Up nextAulamus EarringsS 49 → S+ 58 to 6562 on average
- 1Reroll Block→ ideally Move Speed, Attack Preparation +1 or Impact Hit +125% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Move Speed Attack Preparation +1 Impact Hit +1
- Good+13 to +14
- Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+9 to +10
- Critical Hit Earth's Promise +1
Then bind it fully.
+11Enraged Kromede NecklaceB 13 → S+ 58 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision19% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision14%
- 3Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+12Aulamus EarringsA 32 → S+ 57 to 6359 on average
- 1Reroll Survival Willpower +1→ ideally Might, Precision or Move Speed17% a try
- 2Reroll Blessing of Life +1→ ideally Might, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Accuracy
Then bind it fully.
+11Enraged Kromede RingC 5 → S+ 58 to 7065 on average
- 1Reroll Heat Wave Blow +1→ ideally Might, Precision or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Aulamus RingC 6 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll MP→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron BootsD 2 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Regeneration→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron BreastplateB 13 → S+ 55 to 6057 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
- 4Reroll Protection Circle +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron HelmD 0 → S+ 58 to 6560 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase11%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 4Reroll Block→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
+2Compass of MagicC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+1Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
+2Chalice of VigorA 25 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+2Parchment of VigorA 29 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Can't reach S+
+11Spiritforged StaffC 8Its lines are fixed.
+12Bakarma GuardB 15Soul Fuse it for one more line.
+13Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 03:38 UTC. Their page looks them up again when it's opened in a browser.