kiskInstall

AsmodiansLv 45 ClericTrinielDemonVoid

Frodah

159,815 CP
AGear
  1. +10
    Enraged Kromede EarringsA 23 → S+ 57 to 62

    60 on average

    1. 1Reroll HP→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy22% a try
    2. 2Reroll Radiant Benediction +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceC 12 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Block→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingD 0 → S+ 55 to 72

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
    2. 2Reroll Block→ ideally Might or Precision15%
    3. 3Reroll Defense→ ideally Might or Precision11%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 25 → S+ 57 to 71

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsD 3 → S+ 58 to 71

    63 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum BootsC 7 → S+ 56 to 66

    60 on average

    1. 1Reroll MP→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Immortal Veil +1→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Nuakum BreastplateB 12 → S+ 58 to 69

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Nuakum GreavesD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum GlovesB 19 → S+ 58 to 67

    62 on average

    1. 1Reroll Dexterity→ ideally Combat Speed9% a try
    2. 2Reroll MP→ ideally Combat Speed6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  10. +10
    Vakron HelmD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  11. +10
    Nuakum CloakC 11 → S+ 67 to 74

    69 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase5%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 12 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Bind or enchant

Can't reach S+

Already S+: Nuakum Guard, Compass of Magic.