Rerolls
How we plan
+10Up nextNuakum GuardS 41 → S+ 60 to 6160 on average
- 1Reroll Impactful Crush +1→ ideally Weapon Damage Boost, Combat Speed, Might or Multi-hit Chance19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Might Multi-hit Chance
Then bind it fully.
+12Enraged Kromede EarringsC 9 → S+ 55 to 6962 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed30% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed24%
- 3Reroll Block→ ideally Might, Precision, Attack or Move Speed19%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+12Enraged Kromede EarringsA 28 → S+ 56 to 6461 on average
- 1Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed18% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14
- Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+12Enraged Kromede RingD 0 → S+ 58 to 7065 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack19% a try
- 2Reroll MP→ ideally Might, Precision or Attack15%
- 3Reroll Tremor Crush +1→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit Resist→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+12Enraged Kromede NecklaceB 15 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision12%
- 3Reroll Protection Circle +1→ ideally Might, Combat Speed, Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+13 to +14
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+12Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesC 5 → S+ 61 to 6965 on average
- 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsB 19 → S+ 55 to 6961 on average
- 1Reroll Dexterity→ ideally Double Chance or Critical Damage Boost13% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll Accuracy→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+12Enraged Kromede RingB 14 → S+ 55 to 6359 on average
- 1Reroll Defense→ ideally Might, Precision or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
- 3Reroll Impactful Crush +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsB 17 → S+ 60 to 6562 on average
- 1Reroll Evasion→ ideally Perfect Chance, Attack or Attack Preparation +112% a try
- 2Reroll Front Defense→ ideally Perfect Chance, Attack or Attack Preparation +19%
- 3Reroll Raging Spell +1→ ideally Perfect Chance, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakB 15 → S+ 57 to 7062 on average
- 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase10% a try
- 2Reroll Dexterity→ ideally Double Chance or Attack increase8%
- 3Reroll Raging Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +14
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron HelmC 10 → S+ 58 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase13% a try
- 2Reroll Blessing of Life +1→ ideally Double Chance or Attack increase10%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase7%
- 4Reroll Incoming Heal→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Bind or enchant
Parchment of VigorA 30 → S+ 59Enchant it fully
Compass of VigorA 31 → S+ 69Enchant it fully
Bell of MagicA 27 → S+ 60Enchant it fully
Mirror of MagicA 31 → S+ 69Enchant it fully
Can't reach S+
+13Enraged Kromede RodD 0Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor.
Their gear as kisk last fetched it, at 2026-11-02 03:28 UTC. Their page looks them up again when it's opened in a browser.