Rerolls
How we plan
+13Up nextVakron GuardA 26 → S+ 55 to 5656 on average
- 1Reroll Earth's Retribution +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost21% a try
- 2Reroll Divine Aura +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 56 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit30% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit23%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
- 4Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsC 7 → S+ 57 to 6259 on average
- 1Reroll Flight Power→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Evasion→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy19%
- 3Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Precision Attack Move Speed Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Berk RingC 9 → S+ 57 to 6761 on average
- 1Reroll Evasion→ ideally Might20% a try
- 2Reroll Block→ ideally Might16%
- 3Reroll Critical Hit→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Fine+11 to +14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus NecklaceD 1 → S+ 57 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingC 12 → S+ 55 to 6760 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision16% a try
- 2Reroll Block→ ideally Might or Precision13%
- 3Reroll Natural HP Regen→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 55 to 6760 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Gartua PauldronsD 3 → S+ 57 to 6760 on average
- 1Reroll Perfect Resist→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Healing Enhancement +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6560 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Spectral GlovesD 0 → S+ 58 to 6060 on average
- 1Reroll Defense→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +113% a try
- 2Reroll Evasion→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +110%
- 3Reroll Critical Damage Defense→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +17%
- 4Reroll Block→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+10Spectral BootsD 1 → S+ 58 to 6059 on average
- 1Reroll Front Defense→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +112% a try
- 2Reroll Block→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +19%
- 3Reroll MP→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +16%
- 4Reroll Regeneration→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Empyrean Lord's Grace +1 Earth's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+10Dartan HelmD 0 → S+ 56 to 5756 on average
- 1Reroll Willpower→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +111% a try
- 2Reroll Evasion→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +18%
- 3Reroll Block→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +15%
- 4Reroll Natural MP Regen→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Double Chance Attack increase Empyrean Lord's Grace +1
- Good+13
- Earth's Grace +1
Then bind it fully.
+10Vakron CloakA 26 → S+ 65 to 7067 on average
- 1Reroll Constitution→ ideally Double Chance9% a try
- 2Reroll Critical Hit→ ideally Double Chance6%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 8 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of MagicB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 01:48 UTC. Their page looks them up again when it's opened in a browser.