Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 12 → S+ 56 to 6960 on average
- 1Reroll MP→ ideally Might, Precision or Move Speed29% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Move Speed23%
- 3Reroll Raging Spell +1→ ideally Might, Precision or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Enraged Kromede NecklaceS 47 → S+ 55 to 6460 on average
- 1Reroll HP→ ideally Combat Speed or Precision22% a try
Reroll it until it lands one of these:
- Best+17
- Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+8 to +13
- Inspiring Spell +1 Critical Hit Earth's Promise +1
Then bind it fully.
+10Enraged Kromede EarringsA 35 → S+ 56 to 5757 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed12% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision Attack Move Speed
Then bind it fully.
+10Enraged Kromede RingB 19 → S+ 58 to 6964 on average
- 1Reroll HP→ ideally Might, Precision or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack12%
- 3Reroll Accuracy→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+10Enraged Kromede RingC 11 → S+ 58 to 7065 on average
- 1Reroll MP→ ideally Might, Precision or Attack19% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
- 3Reroll Impactful Crush +1→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Crossguard +1→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 61 to 6965 on average
- 1Reroll HP→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Crossguard +1→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Endurance Penetration→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 13 → S+ 60 to 6763 on average
- 1Reroll Endurance Penetration→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance9%
- 3Reroll HP→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 55 to 6961 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+13Nuakum PauldronsS 51 → S+ 55 to 6960 on average
- 1Reroll Constitution→ ideally Double Chance13% a try
Reroll it until it lands one of these:
- Best+18
- Double Chance
- Good+15
- Impact Hit +1
- Fine+4 to +13
- Wind's Promise +1 Inspiring Spell +1 Defense increase Accuracy
Then bind it fully.
+10Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase10%
- 3Reroll HP→ ideally Double Chance or Attack increase8%
- 4Reroll Protection Circle +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+14Nuakum HelmA 33 → S+ 55 to 7060 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase10% a try
- 2Reroll Critical Hit→ ideally Double Chance or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14
- Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
Arcana crafts
Compass of VigorB 21 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Chalice of VigorS 40 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Bind or enchant
+2Bell of VigorS 43 → S+ 59Enchant it fully
Mirror of VigorA 30 → S+ 68Enchant it fully
Can't reach S+
+15Enraged Kromede RodB 16Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-02 05:05 UTC. Their page looks them up again when it's opened in a browser.