Rerolls
How we plan
+10Up nextDark Dragon Lord MaceC 12 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Back Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll Front Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Splendent Star Dragon Lord EarringsB 13 → S+ 56 to 7365 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack34% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack29%
- 3Reroll Block→ ideally Might, Precision or Attack23%
- 4Reroll Defense→ ideally Might, Precision or Attack18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack
- Good+12 to +14
- Move Speed Critical Hit Accuracy Empyrean Lord's Grace +1
- Fine+9 to +10
- Healing Enhancement +1 Immortal Veil +1
Then bind it fully.
+10Splendent Star Dragon Lord EarringsA 25 → S+ 56 to 7266 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack28% a try
- 2Reroll Block→ ideally Might, Precision or Attack23%
- 3Reroll HP→ ideally Might, Precision or Attack17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack
- Good+12 to +14
- Move Speed Accuracy Earth's Grace +1
- Fine+9 to +10
- Healing Enhancement +1 Immortal Veil +1
Then bind it fully.
+13Splendent Star Dragon Lord RingS 47 → S+ 61 to 7166 on average
- 1Reroll Defense→ ideally Might or Precision14% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+9 to +14
- Condemnation +1 Earth's Retribution +1 Bolt +1 Healing Light +1 Judgment Thunder +1
Then bind it fully.
+10Splendent Star Dragon Lord RingA 25 → S+ 56 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision12% a try
- 2Reroll Debilitating Mark +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Vakron PauldronsD 3 → S+ 57 to 6760 on average
- 1Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Healing Enhancement +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Gartua HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron BootsD 1 → S+ 64 to 6866 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma GlovesD 4 → S+ 61 to 6464 on average
- 1Reroll Defense→ ideally Attack or Combat Speed13% a try
- 2Reroll Back Defense→ ideally Attack or Combat Speed10%
- 3Reroll Front Defense→ ideally Attack or Combat Speed7%
- 4Reroll Accuracy→ ideally Attack or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Combat Speed
- Good+15
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+3Bakarma BreastplateD 4 → S+ 60 to 6261 on average
- 1Reroll Double Resist→ ideally Attack or Damage Boost11% a try
- 2Reroll Radiant Benediction +1→ ideally Attack or Damage Boost9%
- 3Reroll Warm Benediction +1→ ideally Attack or Damage Boost6%
- 4Reroll Weapon Damage Tolerance→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Vakron CloakD 1 → S+ 65 to 7066 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll MP→ ideally Double Chance or Attack increase5%
- 4Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
+5Division NecklaceB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 07:41 UTC. Their page looks them up again when it's opened in a browser.